eveque69 a écrit : 17 mai 2018, 16:27
Lameth a écrit : 17 mai 2018, 15:57
ce que je retiens c est que ça simplifie tres moyennement, par contre ça change tellement le jeu
c'est le principe des mise à jour, les vieux doivent s'adapter ou mourir.
ça ne change pas le jeu mais juste les vieilles habitudes.
Aid from bats
[ani] Strike: 1R damage, with an optional maneuver.
[ANI] As above, with an optional press.
on l'as quand la manoeuvre le round suivant ?
Blood of acid
[vic]
Only usable at close range before strikes are chosen. During each strike resolution this round, the opposing minion takes an amount of damage equal to the damage he or she successfully inflicts. A vampire may play only one Blood of Acid each round.
[VIC] As above, but the damage is aggravated.
Si on est acting on peu le jouer avant que l'autre joueur manoeuvre ?
Brick by brick
[tha] Maneuver.
[vis] Strike: 2R damage, with an optional maneuver.
[VIS]
Only usable before range is determined. This vampire sets the range for this round.
Donc la before range deviendrais before the approach step ?
call the wild hunt
Only usable before range is determined. before the approach step
[ani][pro] For the remainder of combat, this vampire is immune to frenzy cards. A vampire may play only one Call the Wild Hunt each combat.
[ANI][PRO] As above, and during the initial strike resolution phase of this round, you may burn X animals from your hand to inflict X ranged damage on the opposing minion.
canine horde
[ani] Strike: 1R damage.
[ANI] Strike:
ranged; destroy equipment with first strike. deviendrait
approched ?
careless rounds
Ammo.
Only usable before resolution of a gun`s strike. For the remainder of combat, once each round when the bearer strikes with this gun, the bearer gets an optional additional strike, only usable to strike with this gun. No more than one ammo card can be used on a gun card each combat.
1 Approach step
2 Strike step.
a Choose strike
a.1
Only usable before resolution of a gun`s strike.
b Resolve strike
3 Additional strikes step
4 Leave step
Clocwerx
[san] Only usable before range is determined. Move an equipment from a ready Blood Brother of the same circle to this vampire in combat.
[SAN] As above, but usable any time during combat. donc techniquement on peu juste a la phase 2.a ?
[DRAFT]: [san] Strike: 2R damage.
coordinate attack
Requires a ready untapped Blood Brother of the same circle as another one you control who`s in combat.
[san]
Only usable at the end of combat if the minion opposing the Blood Brother you control is still ready. This Blood Brother taps and enters combat with the opposing minion. The first round of combat, the opposing minion cannot play any strike cards.
[SAN] As [san] above, and this Blood Brother gets an optional maneuver on the first round of combat.
A se bat avec B le combat fini
C joue coordinate attack pour rentrer en combat avec A
A joue psyche, C a ça carte dans le cul et A se bat avec B ou A se bat avec B puis ensuite avec C ? que se passe t'il si A fini en torpeur avec le deuxieme combat avec B ?
Death of my conscience
Requires a vampire with a capacity above 5. Do not replace this card until after combat.
Play before strikes are chosen.
[pot] Burn up to 4 cards in your hand. For each card you burn this way, this vampire gets +1 strength for the remainder of combat. Do not replace these cards until after combat.
[POT] As above, but this vampire gets +2 strength for the remainder of combat for each card you burn this way.
ah merde faut encore rajouter une phase au nouveau systeme de combat
1 Approach step
ou alors on la met la before strike, donc l'opposing vampire va maintenant utiliser ça manoeuvre parce que tu tappe a 11
2 Strike step.
a-1 before strike
a Choose strike
a.1
Only usable before resolution of a gun`s strike.
b Resolve strike
3 Additional strikes step
4 Leave step
Bon j'arrette la il reste encore 22 lettres de l'alphabet de cartes combat a regarder, donc il y a peu de chance que ça influe trop sur le jeu
King of the Hill team.