Alors LOB ? (spoiler list inside)

Vous souhaitez parler du jeu, discuter tactique, commenter l'utilité d'une carte, dévoiler un de vos decks favoris, etc., vous êtes au bon endroit.

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XPMASTER
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Alors LOB ? (spoiler list inside)

Message par XPMASTER »

ça donne quoi ?



:lol:
Dernière modification par XPMASTER le 14 novembre 2005, 16:12, modifié 1 fois.
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Franck
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Message par Franck »

Bonne extension, de très bonnes cartes

Des vamps inégaux dont certains très bourrins

Une nouvelle discipline de feu
ZBA
Rapide comme le Vent
Silencieux comme la Forêt
Dévastateur comme le Feu
Immuable comme la Montagne
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Lord tyrian
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Message par Lord tyrian »

clair que la nouvelle discipline a l'air très sympa! :)
Si vis pacem para bellum...
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Rushin' Reyda
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Re: Alors LOB ?

Message par Rushin' Reyda »

XPMASTER a écrit :ça donne quoi ?

:lol:
ça nique les joueurs au filet.
(je me rends compte qu'il faut lire l'intitulé du thread, donc ce n'est pas si drôle :/ )
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Régis
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Message par Régis »

je vous dirais ça quand on aura vu la couleur d'une boite à marseille...
Romain "Régis" the Rage
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XPMASTER
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Message par XPMASTER »

Ah oui quand même.
En gros les jeux agressifs (fais ta proie)perdent de la puissance ? :wink:
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Message par XPMASTER »

Tiré du Path of Blood


Crypt:

Abebe
Samedi
4-cap
Group 4
thn obf nec
Independent.

Adhiambo
Tzi 6, Group 4
pot ANI VIC
LAibon: Adhiambo gets +1 stealth when equipping with a weapon from your hand and +1 stealth on actions to enter combat with other minions.

Agru Kabera
Ishtarri
capacity: 6
cel nec pre FOR
group 4
Laibon: +1 bleed.

Aimee Laroux
Daughters of Cacophony Independent
2 capacity group4
for pre
You may use four transfers and burn 1 pool to give Aimee an additional level of Melpominee. Aimee cannot play reaction cards.

Aiyana, the Wolfcatcher
3-cap Ahrimanes, group 4
pre spi
Sabbat: Aiyana gets an optional press each combat when opposing a werewolf, and she can burn a blood each round to prevent all damage a werewolf inflicts on her that round. Sterile.

Al-Muntaquim, The Avenger
True Brujah
8 cap
Group 4
TEM POT FOR obf pre
Independent: During your untap phase you may burn a Caitiff
you control to give Al-Muntaquim +1 bleed for the remainder of
the game. Al-Muntaquim untaps whenever a Gehenna card is
played. He cannot use cards that require Celerity. Scarce.

Amavi PA
Akunanse
capacity: 8
pre pro ABO ANI FOR
group: 4
Laibon: +1 bleed.

Antoinette Dubois
Daughter of Cacophony
capacity: 4
for mel PRE
group 4
Independent: Toreador and Toreador antitribu cannot block Antoinette. -1 intercept.

Aredhel
Salubri antitribu
5 cap
aus FOR VAL
Sabbat. Black Hand.

Aren, Priest of Eshu
Clan: Guruhi
Group: 4
Capacity: 7
ani obf POT PRE
Laibon: Aren gets +1 stealth in political actions. Any vampire casting votes against a referndum called by Aren burns 1 blood when the results are tallied.

Ayo Igoli
Ishtarri
9
AUS CEL FOR PRE obf tha
Laibon. Igoli gains an additional vote for each titled vampire you control. You
may use a discard phase action to move 2 blood from Igoli to a Laibon in your
uncontrolled region.

Babalawo Alafin
Clan: Harbinger of Skulls
Group 4
Capacity 7
ani AUS FOR NEC
Laibon. during your untap phase, if Alafin ready, you may discard two cards (draw afterward). If the two cards are the same, eacj other Metuselah's hand size is one card smaller until his or her next untap phase.

Batsheva
Clan: Guruhi
Group: 4
Capacity: 6
ANI obt pot PRE
Laibon. Batsheva gets +1 strength in combat with a Tzimisce.

Bupe Kuila
Clan: Setite
Capacity: 7
OBF pre SER POT
+ 1 intercept

Cedric
Gargoyle
6-cap
Group 4
FOR vis pot obf
Camarilla. Tremere slave. If Cedric successfully blocks a (D) action, he may burn 1 blood when the action ends (after combat, if any) to untap. Flight.

Cesewayo
Osebo
10 cap
Group 4
THA POT DOM CEL AUS ani
Laibon magaji: Once each action, Cesewayo may burn 1 blood
to get +1 intercept.

Dame Hollerton
Kiasyd
capacity: 5
myt DOM OBT
group 4
Sabbat: Cold iron vulnerability.

Dela Eden
Salubri antitribu
Group 3
8 capacity
cel dom AUS FOR VAL
Laibon: +1 strength

Demdemeh
Tzimisce
capacity: 10
aus pre ANI CEL FOR VIC
group 4
Laibon: If any Gehenna cards are in play during your untap phase, you may move an animal retainer on Demdemeh to your ready region as an animal ally with 1 strength and 1 bleed. While that animal has more than 2 life, he or she gets +1 strength.

Dolie PA
Akunanse
capactiy 3
abo ani
group: 4
Laibon.

Effie Lowery
Ahrimane Sabbat
5 capacity
obf ANI SPI

Eurayle Gelasia Mylonas
Salubri
for pre AUS OBE
6 capacity group4
Independent. Eurayle may untap any minion as an action. If you control the minion, this is a +2 stealth action. Scarce.

Eze, the Demon Prince
Clan: Guruhi
Group: 3
Capacity: 11
aus ANI NEC POT PRE THA
Laibon Magaji: Eze gets one additional vote. Once each turn, when Eze succesfully performs a non-hunt action, he untaps after resolving the action.

Falhu Shibaba
Ishtarri
Group 3
8-cap
ani CEL CHI FOR PRE
Laibon Magaji
Any laibon may take a D-action that costs 1 blood to tap Falhu and cause him not to untap as normal on his next untap phase.

Fish
Clan: Guruhi
Group 4
Capacity 5
pre ANI POT
Laibon.

Ganhuru (PI)
Ishtarri
cel pro FOR PRE.
7 cap.
Laibon: Ganhuru can prevent 1 non-aggravated damage each combat. If Ubende is ready, you gain a pool whenever Ganhuru succesfully bleeds your prey.

Gentha Shale
Ahr 6, Group 4
pot spi ANI PRE
Sabbat: Gentha gets +1 bleed when bleeding a Methuselah who controls a ready Follower of Set. Sterile.

Gualtiero Ghiberti
7-cap Giovanni, group 4
cel pot tha DOM NEC
Independent: Once each turn when another Giovanni announces an action or strike that requires Necromancy, Gualtiero may burn a blood to increase the stealth of that action or the damage done or blood burned by that action or strike by 1 (even if stealth is not yet needed).

Hasani
4-cap Akunanse, group 4
for ABO
Laibon

Hermana Hambrienta Mayor (C)
4 cap
for pot san
Blood Brother
Mexico circle. When moved into ready region during the influence phase, she burns 2 blood or is burned. Hermana is not unique and does not contest.

Hermana Hambrienta Menor (C)
2 cap
pot san
Blood Brother
Mexico circle. When moved into ready region during the influence phase, she burns 2 blood or is burned. Hermana is not unique and does not contest.

Homa
Ose 6, Group 4
AUS CEL POT
Laibon

Honorine Ateba (PI)
Ishtarri
cel nec FOR PRE.
6 cap.
Laibon. Group 4

Ibn Khaldun, Scholar
7-cap True Brujah, group 4
for POT PRE TEM
Independent: During your discard phase, Ibn Khaldun may burn a blood to untap. He cannot use cards that require Celerity. Scarce.

Idrissa
4-cap Osebo. group 4
aus CEL
Laibon

Iniko, The Black Lion
Guruhi, Group 4
9 capacity
cel ANI OBT POT PRE
Laibon: +1 stealth

Ismitta (PO)
Osebo
aus cel pot. Laibon. Group 4

Jack Dawson ADV
Samedi, group 2
Capacity 8
cel nec qui thn FOR OBF
Advanced Independent: Once each round when Jack strikes with a weapon, he may burn a blood to get an additional strike only usable to strike with the same weapon. He gets first strike when in combat with a werewolf.

Jibade el-Bahrawi (PI)
9 cap
PRE, FOR, DEM, CEL, aus
Jibade gets +1 stealth when recruiting, employing, or taking an action to
put a vampire in play. Allies and retainers costs him 1 less blood or pool.

Jubal
Akunanse
Group 4
6 Cap
ANI ABO pot for
Laibon:jubal gets +1 intercept when attempting to block a follower of set

Kamaria
Osebo, Group 4
3 capacity
aus pot
Laibon

Kamau Jafari
Assamite
4-cap
Group 4
QUI obf
Laibon. (The blood curse does not affect Kamau.)

Kamiri Wa Itherero
Akunanse
10 cap
OBF FOR ANI ABO qui pot
Group 4
Laibon: Younger vampires must burn 1 blood to attempt to
block Kamiri. If an ally blocks Kamiri and combat occurs, burn
the ally at the end of the action.

Kenyatta (PI)
Ishtarri
cel for pre. 4 cap.
Laibon. Group 4

Khalu (PO)
Osebo
ani pro AUS CEL POT. 7 cap. Laibon: Khalu may burn 5 blood to cancel a minion card played by your predator or prey (no cost is payed). Group 3

The Kikiyaon
Akunanse
capacity: 5
abo ani FOR
group 4
Laibon: Once each combat, The Kikiyaon may burn a blood to get a maneuver. Flight

Kisha Bhimji (was swapped with Uozoma and is in fact not included in the set)
Osebo

Langa
Salubri antitribu
5cap G4
for VAL
Laibon:langa may enter combat with a vampire controlled by another Methuselah as a (D) action

Lumumba
Clan: Guruhi
Group: 4
Capacity: 4
ani PRE
Laibon

Macoute
6-cap Samedi, group 4
obf thn FOR NEC
Independent.

Maria Stone (ADV)
Ahrimanes
Capacity: 5
cel obf pre pro spi FOR
Advanced Sabbat. =1 strength. Sterile Merged: Maria doesn't suffer -1 stregth from her card text and gets one level of Spiritus

Maskini
Guruhi, Group 4
7 capacity
abo ANI POT PRE SER
Laibon: If Maskini attempts an unsuccessful action, or attempts to block but is not successful, he burns 1 blood at the end of that action.

Massassi
Osebo
9-cap
AUS CEL POT QUI Obf
Massassi can enter combat with a ready vampire as a D action. If that
action is succesful, she gets an optional maneuver in the first round
of the resulting combat.

Matata
Akuanse
9-Cap
aus cel obf ABO ANI FOR
Laibon: Matata gets an optional press each combat. +1 strength.

Meno Ngari PA
Akunanse
capacity: 2
abo
group: 4
Laibon.

Mina Grotius
Harbinger of Skulls, 6 cap, group 3
cel FOR NEC
Laibon: Whenever a vampire controlled by your predator or prey is
burned, Mina gains 3 blood. Once each action, she can burn 1 blood to
get +1 bleed.

Misrak (PO)
Osebo
pot. 2 cap. Laibon. Group 4

Mr. Noir
Clan: Salubri
Group 4
Capacity 3
for obe
Independent. If Mr. Noir is burned in combat, you gain 2 pool. Scarce

Muricia
Ahrimanes
Cap 7
ANI PRE SPI
Sabbat: During your untap phase, a Gangrel antitribu may burn 1 blood
to become a sterile Ahrimane and gain 1 level of Spiritus. +1 strength.
Sterile.

Nangila Were (PG)
Guruhi
9-capacity
obf ser ANI POT PRE
Laibon: Nangila may enter combat with any minion controlled by another
Methuselah as a (D) action. While Nangila is ready, your hand size is
one card larger.

Nehemiah
True Brujah
9 cap
obt POT PRE SER TEM
Independent: Nehemiah has 2 votes (titled).
During your untap phase, you may move up to
two cards from your hand to the bottom of your
library (draw afterward). Nehemiah cannot
use cards that require Celerity. Scarce.

Nkechi
Salubri antitribu
4-cap
Group 4
val aus for
Laibon:When Nkechi is in combat she may burn a blood before range is determined on the first round to allow you to look at the opposing minion's controller's hand.

Nkule Galadima
Akunanse, 8 capacity
Group 4
ani aus pre ABO FOR
Laibon Magaji: Lasombra cannot vote in referendums called by Nkule (including in the prisci sub-referendum). While he is ready, if you burn the Edge for a vote, you gain an additional 2 votes.

Olugbenga
7-cap Assamite, group 4
ani cel OBF QUI
Laibon Magaji: When contesting a vampire, you may use the blood on that vampire or on Olugbenga as pool to pay for the contest. Olugbenga gets +1 intercept against bleed actions. (The blood curse does not affect Olugbenga.)

Omme Enberbenight
7-cap Kiasyd, group 4
cel dom MYT OBT
Sabbat Priscus: Cards that require Mytherceria cost Omme 1 less blood to play. Cold Iron Vulnerability.

Onaedo
Lasombra
capacity: 6
aus pot DOM OBT
group 4
Laibon: If Otieno is ready, Onaedo gets +1 stealth when attempting a diablerie action

Otieno
Lasombra
6 cap
ani dom OBT POT
Laibon: Otieno gets +1 bleed when bleeding a methuselah who controls a
ready Guruhi.

Panya, The Wicked
3-cap Ishtarri, group 4
cel pre
Laibon

Phagian
Harbringer of Skulls
8 cap
Group 4
THA NEC AUS for dom
Sabbat: Any vampire you control may play cards that require
Necromancy at the basic level, with the cost increased by 1
blood.

Pherydima
Kyasid
8 cap
obt pot DOM MYT NEC
Sabbat bishop. During your discard
phase, you may burn a pool to untap
Pherydima. Cold iron vulnerability.

Prejudice
Nagaraja
cap 4
aus dom nec
Independent: Once each action, Prejudice may remove an ally or
retainer in your prey's ash heap from the game to get +2 bleed for the
current action. Scarce.

Quincy, The Trapper
Kiasyd
Group 3
4 cap
dom myt obt
Sabbat: Quincy may burn an ally controlled by your predator or prey with two +1 stealth (D) actions. Cold iron vulnerability.

Rashiel
Salubri antitribu
3-cap
Group 4
val for
Sabbat.

Rocia
Gargoyle
capacity: 8
obf FOR POT VIS
group 4
Camarilla: Rocia gets +1 intercept when attempting to block Tremere or Tremere antitribu. She gets an optional press each combat. Flight.

Roderick Phillips March
Kiasyd
7 capacity group4
cel obt tha DOM MYT
Sabbat. While Roderick is ready, minions you control get an additional +1 stealth on equip actions. Cold iron vulnerability.

Rosemarie
Daughter of Cacophony
Cap 3
mel FOR
Camarilla: Combat Cards that do not require Fortitude cost Rosemarie
an additional blood to play.

Sanjo PA
Akunanse
capacity: 6
abo chi ANI FOR
group: 3
Laibon.

Saulot, the Wanderer
Group: 4
Clan: Salubri
Capacity: 11
AUS dai FOR OBE THA VAL
Independent: All damage inflicted on Saulot by baali is reduced to 0. During your untap phase you can move up to 2 blood from Saulot to any vampire in your controlled or uncontrolled region. +1 Bleed. +1 Strength. Scarce.

Sayshila
DoC 7, Group 4
dem FOR MEL PRE
Independent: During a referendum, if Sayshila is ready, you may tap her to give another titled vampire you control 2 additional votes. Opposing minions cannot use presses to continue against her.

Sennadurek
Nagaraja, Group 4
6 capacity
dom AUS NEC
Sabbat. Black Hand: Whenever a Methuselah loses the edge when it is not your turn, Sennadurek untaps, and you may look at that Methuselah's hand. Scarce.

Shasa Abu Badr (PI)
Ishtarri
cel for PRE. 5 cap. Laibon: Shasha gets +1 bleed when bleeding with an action card that requires Presence. Group 4

Sobaiyfa
Clan: Guruhi
Group: 3
Capacity: 8
ANI aus pot PRE pro spi
Laibon Magaji

Solomon Batanea
5-cap Harbringer, group 4
nec AUS FOR
Laibon:If solomon is ready, you may spend transfers to move blood from your prey's uncotrolled vampires to your prey's pool at a cost of two transfers for each blood moved.

Tanginé
Samedi
7-cap
Group 4
THN OBF pot nec ani
Independent. Tanginé cannot strike except to dodge or end combat when in combat with a Salubri. She may inflict 1 damage on any non-Salubri minion or retainer as a (D) action.

Tatu Sawosa (PO)
Osebo
8 cap
ani cel AUS OBF POT
Laibon: +1 strenght. Group 4

Thomasso Ghiberti
cap 4
Giovanni
NEC pot
Independent. During your untap phase, you may move one blood from any Laibon you
control to Thomasso.

Troglodytia
10-cap Samedi, group 4
obf pot AUS FOR NEC THN
Independent: When any Methuselah plays a master card, you may look at that Methuselah's hand (after the replacement card is drawn). +1 strength.

Tsunada
Clan: Ravnos
Capacity: 6
CHI dem ani abo
2 votes

Tupdog (C)
Gargoyle
capacity 1
group 3
POT VIS
Sabbat. Tremere antitribu slave: Visceratika
cards cost Tupdog 1 less blood to play. Tupdog may
enter combat with any minion as a (D) action. Tupdogs
are not unique. At the end of your minion phase, burn
Tupdog and move the top card from your crypt to
your uncontrolled region. Flight.

Ubende (PI)
Ishtarri
for obf qui CEL PRE. 7 cap. Laibon Magaji. Group 4

Uchenna PA
Akunanse
capacity: 7
ABO ANI FOR
magaji
group: 4
Laibon magaji: During your master phase, Uchenna may burn a blood to
burn a card from your hand. Draw up to your hand size afterward.

Urenna Bunu
Guruhi
capacity: 4
ani pot pre
group 4
Laibon.

Ugadja
Clan: Guruhi
Group: 4
Capacity: 10
ABO ANI dom for POT PRE
Laibon Magaji: Ugadja may move up to 2 blood from himself to a younger Laibon in your uncontrolled region as a +1 stealth action.

Uzoma
Clan: Osebo
aus cel vic POT. Laibon. Group 4

Wamukota
Ravnos
9 cap
group 4
aus ANI CHI FOR PRE
Laibon: If one of your other laibon is blocked while attempting to
equip, employ, or recruit, you may tap Wamukota to cancel the combat
(if any) and have that Laibon continue the action as if unblocked. +1
bleed.

Yavu Matebo
8-cap Nagaraja, group 4
abo AUS DOM NEC
Indebendent:While ready, Yavu may burn 2 blood to cause an ally or younger vampire's action to fail as it is announced. If he does so, Yavu moves to the uncotrolled region (after breaking any temporary control effects on him). Scarce.

Yseult
Daughter of Cacophony
capacity: 6
FOR MEL PRE
group 3
Sabbat: When Yseult plays a card that requires Melpominee, you may draw an additional card. Discard afterward. Yseult cannot block vampires with capacity above 4.

Zhara
Ishtarri
Group 4
4 capacity
ani for pre
Laibon: The leave torpor action costs Zhara 1 less blood.

Zhenga
Folower of Set
5 cap
group 4
obf pre SER
Laibon: When Zhenga announces a recruit action
or employ action, she may burn X blood.
If the action succeeds, she may recruit and employ
up to X addtional allies and retainers from your
hand (pay cost as normal).

Zygodat
6-cap Harbinger of Skulls, group 4
pot AUS NEC
Sabbat: When Zygodat successfully bleeds a Methuselah, she may burn the top two cards of that Methuselah's library.

Library

Abombwe C
Master
Master: Discipline. Trifle. Put this card on a Laibon or on a vampire with Protean. This vampire gains one level of Abombwe. Capacity increases by 1: the vampire is one generation older. Cannot be placed on a vampire with superior Abombwe.

Ahrimane Protectorate C
Action
Ahrimane
+1 stealth. Unique.
Put this card in play, and this Ahrimane may burn 1 blood to untap at the end of this action. You may burn this card to cause a (D) action directed at an ally or location you control to fail. You may burn this card during a (D) action against you to give an Ahrimane you control +1 intercept.

Akunanse Kholo PA
Akunanse
Cardtype: Action Modifier/Reaction
Only usable during a political action. Usable by a tapped vampire. Title.
Put this card on this Akunanse to represent the unique Laibon title of Akunanse Kholo (worth 2 votes). Not usable if there are any older ready untitled Akunanse. Whenever this vampire is not ready Akunanse or there is an older ready untitled Akunnase, move this card to (one of) the oldest ready untitled Akunanse(if any).

Ananasi Vampirephile R
Guruhi
Werewolf/Cute were spider with 4 life.
2 strength, 1 bleed.
4 pool
Ananasi gets an optional maneuver each combat. Once each combat, she can burn a life during the press step to get a press and set the range in the next round of combat. She can gain a life as a +1 stealth action. Once each turn, she may play a card that requires basic Animalism as a vampire.

Ancestor's Insight C/PO
Action Modifier/Reaction
no cost
Auspex
Requires a ready Laibon
[aus] reduce a bleed against you by 1.
[AUS] +1 bleed; after playing this card, you cannot further increase the bleed for this action.

Ancestor Spirit R
Unique Master
Put on a Laibon with capacity above 4. This vampire gets =1 bleed and gets one additional vote in referendums he or she calls.

Armor of Caine's Fury C
Combat
1 blood
[pre] Prevent 1 damage
[val] Only usable before range is determined. Thsi vampire may prevent 1 damage from the opposin minion's strikes each round. Frenzy cards cannot be played on this vampire; cancel the effects of any Frenzy cards that already have been played on this vampire this combat.
[VAL] As [val] above, but this vampire may prevent 2 damage from the opposin minion's strikes each round.

Asanbonsam Ghoul R
Tzimisce Ally
2 blood
Ghoul with 3 life, 2 strength, 0 bleed.
Asanbonsam gets +1 intercept when blocking a D action. If he successfully blocks a D action, range in the first round of the resulting combat is automatically close (skip the determine range step that round).

Aversion C
Celerity Valeren
1 Blood
[cel] Reduce a bleed aginst you by 1
[val] burn X pool to reduce a bleed aginst you by 2X+1
[VAl] Only usable when a minion is bleeding you for 1 or more. Put this card on the acting minion. You still control this card. This minion gets -1 bleed when bleeding you. Any minon may burn this card as a +1 stealth (D) action

Aye C
Master: trifle.
Put this card on a Laibon. This Laibon may tap this card to cancel a
Frenzy card played on him or her as it is played. This Laibon may burn
a blood and tap three of his or her Aye to be able to play rection
cards and attempt to blcok as if untapped for the current action. If
this Laibon burns a minion, equipment, or location in play, he or she
burns one Aye. Burn this card if this Laibon has more Orun and Aye than
his or her capacity.

Base Hunting Ground PO
Osebo
Cost: 2 Pool
Master: unique location. Hunting ground.
During your untap phase, you may move 1 blood from the blood bank to a ready vampire you control. A vampire can only gain 1 blood from Hunting Ground cards each turn.

Battle Frenzy C
Master out-of-turn
Frenzy. Choose an Osebo in combat. That Osebo gains an additional strike each round this combat. This does not count against his additinal strike limit. During the press step each round this combat this Osebo burn 1 blood.

Belonging Grants Protection C
Action
no cost
+1 stealth action. Requires a ready magaji.
Untap another ready Laibon or move 2 blood from the blood bank to a younger Laibon in your uncontrolled region.

Bima U
Ally
Followers of Set
1 blood
Ghoul with 2 life. 2 strength, 1 bleed.
When this Bima enters play, move a master: Discipline card to it from your hand or burn this Bima. The Bima may play cards that require the basic level of that discipline as a vampire.

Bind the Night-Walker R
Reaction.
Requires a minion with Kerrie. Usable by a tapped minion. Play during a a (D) action directed on this minion or a card on this minion. The action ends (unsuccessfully) and no cost is paid. A minion can play only one Bind the Night-walker each turn.

Blessed Audience R
Action, X blood
Auspex/Melpominee
(aus) (D) Tap X-1 allies or younger vampires controlled by your predator or prey
(mel) As above, at +1 stealth
(MEL) As above, and this vampire can increase his or her capacity for purposes of selecting the targets of this effect. The cost of this action is increased by one blood for each point of capacity gaines (chosen when the action is announced).

Blooding by the Code C
Master put this card on a !salubri you control. this !salubri gains 1
level of val and +1 strenght and 1capacity. only 1 BbtC
cost is 1 pool

Brother in Arms U
action
1 pool
Salubri antitribu
+1 stealth action. Requires a ready, non-sterile Salubri antitribu with capacity above 2.
Put this card in play; it becomes a 2-capacity, non-unique Salubri-antitribu with basic Valeren. Move 1 blood from the acting vampire to this vampire. This vampire cannot act this turn. During your untap phase, if you control more ready Brother in Arms than ready unique Salubri antitribu, burn the excess ready Brother in Arms.

Claiming the Body C
action modifier
1-cost
Sanguinus
Requires a ready untapped Blood Brother of the same circle as another one who has just been blocked.
[san] Cancel the combat and end that action (Do not untap the blocking minion).
[SAN] As above, and untap the acting Blood Brother.

Cleansing Ritual R
Cost: 1 blood
+1 stealth action
dom: add 1 blood to a vampire you control
obe: burn a card on an ally or younger vampire in your ready region
OBE: as obe, abd untap this vampire at the end of the turn.

Conductor
DoC
1 Pool
Unique Master: Put this Card on a Daughter of Cacophony. While this Daughter of Cacophony is untapped or acting, each untapped or acting DoC gets an additional vote.

Consume the Dead
Action/Reaction
Requires Nagaraja
Burn Option
Action: +1 stealth action. (D) Enter combat with a wraith ally or burn a wraith retainer.
Reaction: Only usable when a minion or retainer is being burned by any means except diablerie. Usable during combat. Usable by a tapped Nagaraja. Remove that minion or retainer from the game instead. This Nagaraja gains 1 blood if the minion vas a vampire or gains X+1 blood, where X is the blood or pool cost of that ally or retainer.

Covincraft C
Reaction
Requires: Kiasyd
React: Reduce a bleed against you by 1.
React: Only usable during a referendum. This Kiasyd gains 4 votes.

Crawling Chamber C
Combat
0-cost
THA VIS
[tha] maneuver, only to long
[vis] maneuver or press
[VIS] Only usable before range is determined. Opposing minion takes 1R damage each round of combat during the press step. A vampire can play only one CC at superior each combat.

Creeping Infection
Combat
1 blood
Thanatos
[thn]Strike: make a hand strike and put this card on the opposing minion. You still control this card. When this striking vampire announces an action, you may burn this card to prevent this minion from blocking. A minion may have only one Creeping Infection.
[THN]As [thn] above and this striking vampire gets +1 bleed when bleeding this minion's controller.

Death of the Drum C
combat
1 blood
MEL CEL
Only usable at long range.
[cel] strike: 1R damage
[mel] Strike: 2R damage, only preventable by cards that
require Fortitude or Visceratika.
[MEL] As [mel] above, and the damage is aggravated.

Devil- Channel: Back C
abo Reflex: Cancel Frenzy Card played on this vampire as it is played
abo: Frenzy. This vampire burns 1 blood to get an additional strike this round, only usable to make a hand strike
ABO: Frenzy. This vampire gets an additional strike this round, only usable to make a hand strike

Devil-Channel: Hands C/PA
1 blood
Abombwe
[abo] [reflex] Cancel a frenzy card played on this vampire as it is played.
[abo] Frenzy. Play before range is determined. For the remainder of the combat, this vampire's hand damage is aggravated.
[ABO] As above, with an optional press this round.

Devil-Channel: Throat C/PA
Action Modifier
1 blood
Abombwe
[abo]{reflex} Cancel a frenzy card played on this vampire as it is played.
[abo] Frenzy (played on this acting vampire). Only usable when a non-werewolf ally or younger vampire attempts to block. That minion's block attempt fails (do not tap that minion). That minion cannot attempt to block this action again.
[ABO] As above, but tap that blocking minion.

Duma Rafiki C
Retainer
Akunanse
1 blood
Animal with 2 life.
During strike resolution, if the range is close, this retainer
burns a weapon controlled by the opposing minion or inflicts 1
damage on the opposing minion.

Earth-Feeder R
Action
Laibon
+2 stealth action. if this action is successful put this card on the acting Laibon. This Laibon gets +1 stealth on hunting actions.

The Eldest Are Kholo R
Action Modifier/Reaction
Requires Ravnos
Only usable during a referendum
(act mod) Each ready Laibon Ravnos gets 2 additional votes.
(react) Each ready Ravnos gets 1 additional vote.

The Eldest Command Undeath R
Political Card - Worth 1 Vote
Called by any laibon as a +1 stealth action
costs X blood.
Choose a vampire controlled by your prey with capacity less than X. Succesful referendum means that vampire is burned. This acting vampire cannot gain blood this action. Any blood he or she gains goes to the blood bank instead.

Elephant Guardian C/PG
Retainer
1 blood
Animal with 3 life. Requires a ready Laibon
When this minion is in combat with an action minion, the acting
minion takes 2 damage during strike resolution each round if
the range is close. A minion can have only one Elephant
Guardian.

Emergency Rations R
action
Nagaraja
+1 stealth action.
Remove a mortal (ally or retainer) in any Methuselah's ash heap from the game to put this card on the acting Nagaraja. During your untap phase you may burn this card to restore this ready Nagaraja to full capacity with blood from the blood bank. A vampire may have only one Emergency Rations.

Enforcer C/PO
Osebo
+1 stealth action. This Osebo gets +1 stregth. A vampire can only have one Enforcer.

Excellent Thirst R
action mod
0-cost
Requires a ready Laibon with no blood. Only usable when hunt is successful.
This Laibon gains 2 additional blood.

Eye of Unforgiving Heaven U
combat
Valeren Auspex
val/aus: Strike 2R aggravated damage to all vampires, demons allies and demon retainers in combat. If this striking vampire is burned during the resolution of this strike, you gain 2 pool.
VAL/AUS: As above, but the damage done to this striking vampire is normal, not aggravated.

Fae Contortion C
Action Modifier/Combat
MYT/OBT
[myt] [Reflex] Cancel a grapple card played on this vampire as it is played (no cost is paid).
[obt] Maneuver.
[myt] Maneuver.
[MYT] +1 stealth.

Fire on the Mountain R
Action
+1 Stealth Action. Requires a ready Laibon.
D Diabelrize a tapped vampire in Torpor, in the resulting Blood Hunt referendum this vampire gains 2 additional votes.

Founders of the Ebony KingdomC
Cardtype: Action
Cost: 1 blood
Requires: Guruhi
+1 stealth action
Put this card on a younger Laibon in your uncontrolled region and move 4 blood from the blood bank on that vampire (this card remains in play). A vampire may have only one Founders of the Ebony Kingdom. Burn this card if the vampire leaves the uncontrolled region.

Free Fight R
Combat:
Only usable before range is determined.
[san] tap this Blood Brother and any number of ready untapped members you control of this circle. Once each round before range is determined, or whenever your combatant leaves the ready region, you may choose one of these ready Blood Brothers to become the combatant instead (and combat continues)
[SAN] As above, and each of these Blood Brothers gets an optional press this combat.

Ghost Eater R
Action
Requires a Harbinger of Skulls
+1 stealth hunt action.
Choose a minion or retainer in any ash heap who was burned since your last turn. Remove the chosen minion or retainer from the game to add X blood to this Harbinger of Skulls where X is the capacity of the chosen vampire or the starting life of the chosen ally or retainer.

Ghoul messenger R
Retainer
Ghoul with 1 Life Requires a ready Laibon
The Vampire with this retainer may move it to another ready vampire as a +1 stealth action. If the action is successful, the new employer of gains 1 blood from the blood bank, and the acting vampire untaps at the end of the turn. If the action is blocked cancel combat, burn the Messenger, and do not tap the blocking minion.

Glare of lies C
Reaction
AUS OBE
Only usable when a minion is attempting to bleed you.
[aus] [obe] You may look at the acting minion's controllers hand.
[AUS] [OBE] As above, and the bleed amount is reduced by X, where X is the number of action modifiers in his or her hand.

Glutton
Clan: Ishtarri
Cost: X
Unique master.
This card costs X pool, where X is the number of Gluttons in your ash heap. You may tap this card to untap a ready Ishtarri you control. That Ishtarri burns 1 blood. Any vampire may burn this card as a (D) action.

Goblinism R
Action
[pot] D Burn a location
[myt] +1 Stealth Action. Search your library for a location or equipment that is a location while in play. Show it to the other players and put it in your hand. Shuffle and discard afterwards.
[MYT] as [myt] above and if the location or equipment is a haven you may put it on this vampire instead. (Requirements and costs must be met and paid as normal)

The Guruhi Are the Land C/PG
Cardtype: Action Modifier
Requires: Guruhi
Only usable during a bleed, hunt, or equip action.
If this is a bleed action, this Guruhi gets +1 bleed, you may not play another action modifier to further increase the bleed for this action. If this is a hunt action, this Guruhi gains an additional blood if succesful. If this is an equip action, this Guruhi untaps if the action is succesful.

Guruhi Kholo PG
Guruhi
Cardtype: Action Modifier/Reaction
Only usable during a political action. Usable by a tapped vampire. Title.
Put this card on this Guruhi to represent the unique Laibon title of Guruhi Kholo (worth 2 votes). Not usable if there are any older ready untitled Guruhi. Whenever this vampire is not ready Guruhi or there is an older ready untitled Alumnae, move this card to (one of) the oldest ready untitled Guruhi(if any).

Hall of Hades Court R
Act Mod/React
1 Blood
Only usable during a referendum
[dom] [act mod] Requires a vampire with a capacity above 4. This vampire gains 2 votes.
[tem] [act mod][react] Cancel a reaction card as it is played by a younger vampire who does not have temporis (no costs are paid)
TEM [act mod][react] Multiplier. Only usable by a ready untapped vampire other than the acting vampire. The acting Vampire's votes are doubled when votes are tallied. Only one multiplier can be played on a vampire each action.

Hanging Fermata C
Daughter of Cacophony
Master: out-of-turn.
Play during your influence phase. No
Choir cards are burned during this
influence phase. Not usable if you played
a Hanging Fermate during your last turn.

Hatchling R
Gargoyle
2 blood
+1 stealth action. Requires a non-sterile Gargoyle.
Put this card into play. This card represents a 1-capacity, non-slave
Gargoyle with basic Visceratika [vis]. Move 1 blood from the blood
blank to this Gargoyle. This Gargoyle is the same sect as the acting
Gargoyle and is not unique. This Gargoyle cannot act this turn. Once
this game, this Gargoyle can burn 1 blood during your untap phase to
gain Flight.
Healing Touch C
Action
cel/obe
cost 1 blood
+1 stealth action
cel: Untap a younger vampire you control
obe: Add up to 2 life to an ally, not to exceed his or her starting amount.
OBE: Rescue a vampire from torpor, and that vampire gains 1 blood from the blood bank.

Heaven's Gate C
Combat
1 blood
OBE NEC
Only usable by a ready untapped vampire not involved in combat
[nec] prevent 1 damage to an ally in combat
[obe] Only usable when an ally is burned in combat. Move that ally to his or her controller's uncontrolled region (controlled, but not ready) instead. Put 1 life on the ally from the blood bank if he or she has no life.
[OBE] As [obe] above, but add up to 2 life to the ally, not to exceed his or her starting amount.

High Aye C
Action Modifier
Requires a Laibon vampire with 3 or more Aye.
+1 stealth, +2 stealth if this action is undirected.

High Orun C
Action Modifier/Reaction
[Burn option]
Requires a Laibon with three or more Orun.
For the remainder of this action, cards that require any Disciplines cost this Laibon 1 less blood to play, and your hand size is one card larger.

Houngan C
Samedi
1 pool
Unique master.
Put this card on a ready Samedi you control. During your untap phase, this Samedi gains 1 blood from the blood bank, and he or she may tap to gain an additional blood. Any other Samedi may move this card to himself or herself as a +1 stealth action.

Hourglass of the Mind R
action
Temporis/Potence
+1 stealth action.
[pot] Draw three cards. Discard afterward.
[tem] Draw four cards then put four cards from your hand on top of your library in any order and untap this vampire.
[TEM] Put this card on this acting vampire. During your untap phase, this vampire may burn 2 blood to add a counter to this card. While this vampire is ready, you get +X hand size, where X is the number of counters on this card.

Igoli's Loyalty
Action modifier
Ishtarri
Costs 1 blood
Only usable during a referendum, before
votes are cast. Starting with your prey and going clockwise,
each Methuselah with any ready titled vampires
may elect to cast all of his or her vampires'
votes in favor for 1 pool. Each time a
Methuselah declines, this Ishtarri burns 1 blood
to add 1 pool to that amount. Continue until a
Methuselah accepts or this Ishtarri fails to burn
a blood. When the votes are tallied, each
campire voting against this referendum burns
2 blood.

Informant R
Ally
Requires: Ishtarri
Mortal with 1 life, 0 strength, 0 bleed
The Informant cannot act or block. During your untap phase, any Methuselah who controls a ready Ishtarri may look at your hand. During your discard phase, your predator takes control of the Informant.

Inspire Greatness C
Action modifier
1 blood
Potence/Precense
Only usable by a ready vampire other than the acting minion.
[pot][pre] The acting ally or younger vampire gets +1 strenght during this action
[POT][PRE]The acting ally or younger vampire gets +2 strenght during this action

Invoking the Beast C/PA
Combat
Abombwe
[abo]{reflex} Cancel a frenzy card played on this vampire as it is played.
[abo] Only usable before range is determined. This vampire has +1 strength
for the remainder of combat. A vampire can play only one Invoking the Beast
each combat.
[ABO] As above, with an optional press this round.

Ishtarri Kholo PI
Cardtype: Action Modifier/Reaction
Requires: Ishtarri
Only usable during a political action. Usable by a tapped vampire. Title.
Put this card on this Ishtarri to represent the unique Laibon title of Ishtarri Kholo (worth 2 votes). Not usable if there are any older ready untitled Ishtarri. Whenever this vampire is not ready Ishtarri or there is an older ready untitled Ishtarri, move this card to (one of) the oldest ready untitled Ishtarri(if any).

Jungle Hunting GroundPA
Master
1 pool
Akunanse
Master: unique location. Hunting ground. Tap during your untap phase to
add 1 blood to this card if it has fewer than 3 blood. Tap during your
untap phase to move all the blood on this card to a ready Laibon you
control. A vampire can gain blood from only one hunting ground card each turn.

Kduva's Mask R
Cost: 2 pool
Unique equipment. This Laibon gets =1 bleed and =2 votes. While he is acting all reactions that require aus cost one blood more.

Kerrie C/PI
Melee weapon.
Requires a Laibon Strength +1 damage each strike. Alternatively, inflict strength ranged damage as a strike and, after strike resolution, turn this weapon face down (out of play) until the end of the action.

King's Favor PG
Cardtype: Reaction
Reguires: Guruhi
Only usable during a referendum. Boon
This Guruhi gets 3 additional votes. If this Guruhi votes in favor and the referendum passes by the number of votes this Guruhi cast or fewer, put this card in play. While this card is in play, that acting vampire may not block this Guruhi. You may burn this card during any methuselahs untap phase to move up to 3 blood from that vampire to this Guruhi.

Leapfrog C
0-cost
Combat
SPI OBF
[obf] maneuver, only usable to go to long
[spi] Maneuver
[SPI] Strike: Combat ends.

Legend of the Leopard C
action
1 blood
Osebo
+1 stealth action.
(D) Inflict 1 damage on a vampire controlled by your predator or prey or take control of an ally controlled by your predator or prey.

Little Mountain Cemetary C
Action, Samedi
+1 Stealth action
This acting Samedi and all younger Samedi in your uncontrolled region each gain a blood fromt he blood bank.

Maabara R
Harbinger of Skulls
Master. Unique Location. You may tap this location to move a card from your ash heap to this location. You may use a master phase action to move a card from this location to the top of your library.

Masai Blood Milk R
action
1 blood
+1 stealth action. Requires a ready Laibon. Unique.
Put this card on the acting Laibon. This Laibon may burn this card as a +1 stealth action to get +1 strength for the remainder of the game. Burn this card during the discard phase of your next turn.

Massassi's Honor C
0-cost
action modifier
Osebo
Only usable when this Osebo is blocked (play before combat, if any). Choose a ready untapped Osebo you control who could take that action, put this card in play and move any other cards this Osebo played this action from your ash heap to this card. After this action, the chosen osebo must attempt the same action (with the same target, if any). He or she may play cards from this card as if from your hand. Burn this card at the end of that action or if the action is not possible.

Mbare Market, Harare R
Cost: 3 pool
Master unique location. Tap during your influence phase to add one counter to a Laibon in your uncontrolled region.

Mozambique Allure
action
Requires a ready laibon or untitled vampire.
+1 stealth action.If this acting vampire is Laibon, move the top card from your crypt to your uncontrolled region. Otherwise, this vampire becomes Laibon, and he or she untaps if he or she is Akunanse, Guruhi, Ishtarri, Osebo, Assamite, Follower of Set, Ravnos, Lasombra, Tzimisce, Harbinger of Skulls, or Salubri Antitribu

New in Town PO
Master
Unique master. Put this card on any vampire with a capacity below 8 who
was moved to the ready region in any Methuselah's influence phase since
your last turn. This vampire gets -1 stealth. This vampire can burn this
card as a (D) action.
POSE starter only

No Secrets From the Magaji C
Action
+1 stealth action. Requires a ready magaji.
Put this card on this magaji and untap him
or her. The magaji with this card gets
+1 intercept when attempting to block
vampires. If this magaji is tapped, he or she
may attempt to block a vampire as if
untapped. Burn this card if this magaji
attempts to block a vampire but is not
successful. A vampire may have only one
No Secrets from the Magaji.

Ohoyo Hopoksia (Bastet) R
Ahrimanes
Unique werewolf with 3 life.
3 Strength, 0 bleed
3 pool
When a minion you control is about to enter combat with an acting minion, you may tap Ohyo to cancel the combat. Ohoyo enters combat with the acting minion instead. She gets an optional maneuver each combat. If she has less than 3 life during your untap phase, she gains 1 life from the blood bank.

Orun C
Master:trifle
put this card on a laibon. for non-orun cards played by methuselahs other than this laibon's controller, this laibon is considered to have 2 additional capacity. a laibon gets an additional vote for every three orun he or she has. if this laibon succesfully bleeds for more than 2 or succesfully performs a D action against a non-mortal minion, he or she burns one orun. burn this card if this laibon has more orun and aye than his capacity.

Osebo Kholo PO
Action Modifier / Reaction
Osebo
Only usable during a political action. Usable by a tapped vampire. Title.
Put this card on this Osebo to represent the unique Laibon title of Osebo
Kholo (worth 2 votes). Not usable if there are any older ready untitled
Osebo. Whenever this vampire is not a ready Osebo or there is an older
ready untitled Osebo, move this card to (one of) the oldest ready untitled
Osebo (if any).

Overseer C/PG
Political Action
Laibon
Political card - Worth 1 vote. Called by any Laibon with a capacity
above 4 as a +1 stealth action. Title. In this referendum, each
Guruhi gets one additional vote. Any votes any magaji cast in
favor of this referendum are ignored. If this referendum passes,
put this card on the acting Laibon to represent the Laibon title
of magaji (worth 2 votes).

Palace Hunting Ground PG
Cost: 1 pool
Guruhi
Master. Hunting ground. During your untap phase you may move one blood to a Guruhi. Not usable on a Guruhi with no blood. A vampire can gain blood only from one hunting ground cards each turn.

Pandora's Whisper C
+1 stealth action. Do not replace until your next untap phase.
[nec] Move a library card from your ash heap to your hand. Discard afterward.
[myt] Every other Methuselah may draw two cards from his or her library. You may draw five cards from your library. Discard afterward.
[MYT] As above, but you may place any of the cards on the top of your library instead of in your ash heap.

The Path of Retribution R
Unique Master
Requires !Salubri
1 pool
Put this card in play. Salubri antitribu brun 1 less blood when playing cards that require Valeren. Any minion may burn this card as a D action; if that minion is a vampire, he or she takes 1 damage (damage not preventable) when this card is burned.

The Path of Tears R
Salubri 1 pool
Master:out-of-turn. Path
Put this card on a Salubri when you move that Salubri from your uncontrolled region to your ready regiom during your influence phase . if you burned 3 or more pool for the scarce penalty for this vampire , you gain 3 pool . Cards that require Obeah cost this Salubri 1 less blood to play . Any minion may burn this card as a (D) action

The Path of the Scorched Heart R
Action
True Brujah.
+1 stealth action. Path.
Put this card on the acting True Brujah and untap him or her. Frenzy
cards cannot be played on this True Brujah. While this True Brujah is
acting, minions cannot play reaction cards that require Presence.
Minions opposing this True Brujah in combat cannot play cards that
require Presence. A vampire can only have one path.

Peacemaker C
Reaction
Only usable by a vampire who successfully blocks a D action directed at you (play before combat).
pre: Cancel combat. The action continues as if unblocked. For the remainder of this action, all minions get -1 bleed and -1 strength.
obe: As (pre) above, and untap this blocking vampire at the end of the action.
OBE: as (obe) above, but all minions get -2 bleed and -2 strength and cannot use weapons.

Persistent Echo R
Action
Melpominee/Auspex
+1 stealth action
aus:Untap a vampire with Melpominee
mel:Put this card in play and put a card that requires Melpominee on
this card face down. You may look at the card at any time. Any vampire
you control may burn this card to play the card on it as if from your
hand and as if he or she had basic Melpominee.
MEL:As above, and the vampire may play the card as if he or she had
superior Melpominee.

Phantom Speaker C
action modifier
no cost
MEL CHI
Only usable when this acting vampire is blocked (before
tappling the blocker)
[chi] Cancel combat and do not tap the blocking minion.
[mel] The block fails and the action continues. The blocking
minion cannot attempt to block this action again. Not usable if
the blocking minion is an older vampire.
[MEL] As [mel] above, and if the action is successful, tap that
blocking minion.

Port Hunting Ground PI
Cost: 2 Pool
Master: unique location.Hunting ground.
During your untap phase, you may move 1 blood from the blood bank to a ready vampire you control. A vampire can only gain 1 blood from Hunting Ground cards each turn.

Powerbase: Cape Verde R
Giovanni
Master: Unique location.
During any Metuselah's master phase, you may tap this location to move a blood from a ready Giovanni or Laibon you control to your pool or from your pool to a ready vampire you control. Any Giovanni or Laibon may steal this location for his or her controler as a +1stealth D action.
Powerbase: Tshwane R

Powerbase Tshwane R
Master: Unique location.
Requires a ready Laibon.
Tap this location to reduce the cost of a card you play by 1 pool (this location is not tapped if that card was canceled as it was played). Any Laibon may steal this location for his or her controller as a D action.

Predator's Communion C
reaction
Abombwe
[abo] [reflex] Cancel a frenzy card played on this vampire as it is played.
[abo] +1 intercept. Only usable when a vampire is acting
[ABO] Only usable by a tapped vampire when a vampire is acting. This reacting vampire untaps.

Predator`s Mastery C/PA4
Action Modifier
Abombwe
[abo]{reflex} Cancel a frenzy card played on this vampire as it is played.
[abo] +1 bleed. After playing this card, you cannot play another action
modifier to further increase the bleed for this action.
[ABO] As above, and non-mortal allies and vampires with capacity less
than 5 cannot block this action.

Predator's Transformation C
Action Modifier/Combat
Abombwe
[abo][Reflex] Cancel a frenzy card played on this vampire as it is
played.
[abo][Modifier] Only usable as the action is announced. +1 stealth,
even if stealth is not yet needed.
[ABO]{Modifier][Combat] Only usable when this vampire burns a minion
controlled by your prey, either in combat or as a (D) action. Your
prey burns two pool. A vampire may play only one Predator's
Transformation at superior each action.

Putrescent Servitude R
Action
Thanatosis
Cost: 1 blood
+1 stealth action
[thn] Move any mortal or ghoul retainer you
control to this vampire, or put this card on
a mortal or ghoul ally you control. This ally
gains 1 life, and he or she may play cards
that require basic Potence as a vampire.
[THN] (D) As above, but take any mortal
or ghoul retainer or put this card on
any mortal or ghoul ally and take
control of that ally.

Quicksilver Contemplation C
action modifier/reaction
1 blood
TEM AUS
[aus] [reaction] +1 intercept
[tem] [reaction] Reduce a bleed against you by 2.
[aus] [tem] [action modifier] [Reaction] Only usable during a
referendum. Force a younger vampire to abstain from voting.
This can cancel that vampire's votes.
[AUS] [TEM] [modifier] +2 bleed

Raking Talons C
combat
0-cost
Gargoyle
Only usable before range is determined
For the remainder of combat, damage from this Gargoyle's
hand strikes is aggravated. A vampires may play only one
Raking Talons each combat.

Reanimated Corpse
Thanatosis, X blood
Ally
Zombie with 2 life.
2 strength, 2 bleed
[thn] Put X pathos counters on this corpse when it enters play
During your untap pahse, burn 1 pathos counter. Remove the corpse from the hgame if it has no pathos counters. The corpse can play combat cards that require basic Fortitude as a vampire
[THA] as above, but put 2 additional pathos counters on this corpse

Recurring Contemplation C
action modifier
no cost
TEM PRE
Only usable when the action is announced.
[pre] Choose an ally. He or she cannot block this action. Only
one RC may be played each turn.
[tem] As [pre] above, but choose an ally or younger vampire.
[TEM] [TEM] As [tem] above, and burn 1 blood to tap the
chosen minion.

Redcap Wilder R
Retainer, 2 blood
Requires Kiasyd
Changeling with 2 life
(myt) Vampires with capacity less than 7 must burn a blood to attempt to block the minion with this retainer.
(MYT) As above, but the cost to employ this retainer is reduced by 1 blood.

Redistribution C
Action
SAN
+1 stealth action.
[san] This acting vampire gains a blood. Then move any amount of blood and equipment among the BLood Brothers in this circle.
[SAN] As above, and untap this acting vampire.

Reindoctrination
Action
Tremere / !Tremere
+1 stealth, 2 blood
Choose a younger Gargoyle. That Gargoyle loses any existing slave status and becomes a slave to this acting vampire's clan. Take control of the Gargoyle if another Methuselah controls him or her, move the Gargoyle to your ready region, and untap him or her.

Reliquary: Akunanse Remains PA
Unique equipment
Akunanse
Cost: 1 Pool
During your untap phase choose Animalism, Fortitude or Abombwe. The bearer gets one level the chosen discipline till your next untap phase. The bearer gets +1 bleed, an additional vote and his capacity is increased by one.

Reliquary: Biague PI
Equipment
Equipment. During your untap phase, if the bearer is a ready Laibon,
you may look at the top card of any Methuselah's library. If the card
does not require a Discipline, show it to all players, and this Laibon
may burn a blood to allow you to look at that Methuselah's hand.
PISH starter only

Rockheart C
combat
0-cost
VIS THA
[tha] Strike: dodge
[vis] Prevent half the damage (round up) done by the opponent's strike. (Doing this twice would prevent all damage from the strike).
[VIS] As [vis] above, and prevent half the damage (round up) done by each strike of the opponent for the remainder of combat. A vampire may play only one Rockheart at superior each combat.

Roll C
Combat
Flight
Do not replace until after combat.
[FLIGHT] Maneuver. A minion may play only one roll each round. If
this minion is still ready when you would draw to replace this card,
you may move this card from your ash heap to your hand instead.

Scry the Hearthstone C
Reaction,
Vis/Tha
Only usable during a D action directed at you.
(tha) +1 intercept
(vis) as above, with an optional maneuver in the resulting combat if this vampire successfully blocks.
(VIS) Cancel an action card or action modifier card that requires Chimerstry or Obfuscate as it is played (no cost is paid).

The Secret Must Be Kept R
Political action
Referendum called by any vampire at + 1 stealth. Burn an ally or retainer controlled. Alternatively if the acting vampire is Laibon burn up to two allies and/or retainers. Controller of the burned allies or retainers burn one pool.

Sense Death C
action
Valeren/Animalism
+1 stealth action.
[ani] (D) Enter combat with a younger vampire.
[val] (D) Enter combat with any minion. This acting vampire gets an optional press during this combat.
[VAL] As [val] above, and this acting vampire gets an optional maneuver during this combat.

Shadow Of Taint R
Action
[dom] (D) Move a card played by another Methuselah on an ally in your ready region to another ally
[val] as [dom] above, or move a card played by another Methuselah on a vampire in your ready region to another minion on whom the card coule be played. That minion cannot be a vampire older than the vampire with the card.
[VAL] As [val] above, and this action is at +1 stealth.

Shaman R
Retainer
1 blood
Unique mage with 2 life. Require a ready Laibon.
This Laibon has +1 intercept. When acting, this Laibon can shuffle this retainer back into your library to get +1 stealth.

Shell Game C
Action Modifier
sanguinus
Only usable when the action is announced
san: Tap X other ready Blood Brothers you control of the same circle as this one to give this Blood Brother +X stealth ( even if stealth is not yet needed ). If the action is succesful, you may untap one of those Blood Brothers.
SAN: As above, but untap an additional one of those BLood Brothers if the action is succesful.

Sires Command, Childer Inherit C
action
+1 stealth action. Requires a ready Laibon.
Move 1 blood from the blood bank to any other Laibon. Alternatively, if this Laibon is a magaji, (D) tap two ready Laibon who belong to the same clan (as each other) and are controlled by the same Methuselah (as each other).

Song of Pan C
action
1 pool
Kiasyd
+1 stealth action. Unique.
Untap this acting Kiasyd and put this card in play. All Kiasyd and changeling allies get +1 bleed. During your discard phase, burn this card and inflict 1 unpreventable damage on each Kiasyd or changeling ally you control who did not successfully bleed this turn.

Spike-Thrower U
Equipment
1 pool
Weapon.
!r damage each strike. Only usable at long range. Only usable once each round. If any damage from this strike is succesfully inflicted on an opposing vampire, that vampire does not untap as normal on his or her next untap phase.

Squirrel Balance C
action modifier
1 blood
SPI CEL
[cel] Only usable when the action is announced. If blocked,
range in the first rround of the resulting combat is automatically
set to long.
[spi] Minions without flight or Spiritus get -1 intercept when
attempting to block this action.
[SPI] As [spi] above, but those minions get -2 intercept.

Static Virtue R
Master.
Play on a laibon that was moved into your ready region during your last influence phase. For each 2 points of capacity above 4, you may go through your deck/hand and place one Aye or Orun card on him or her.

Stonestrength C
combat
0 cost
VIS THA
[tha] Press, only to continue combat
[vis] Press or prevent 1 damage
[VIS] Prevent 2 damage

Strange Day R
Action Modifier
Costs two blood
Only usable by Laibon
Vampires cannot block this accion, only one strange day can be played during a game

Summon Spirit Beast R
Combat/Reaction
Cost: x blood
ani: Discard x cards.
spi: This minion empploys x animal retainers from your ashheap till the end of your minion phase.
SPI: As spi above but till your next untap.

Swarm C
Retainer
1 blood
Animal with 1 life. Requires a ready Laibon.
Put the swarm on any ready minion (employing the Swarm is a +1 stealth D action if that minion is controlled by another Metuselah). If this action is blocked, put the Swarm on the acting minion instead (no cost is paid). During this minion's untap phase, if the Swarm has more than 1 life, it burns a life; otherwise it steals a blood or life from this minion. A minion may have only one Swarm

Tangle Atropo's Hand R
Action modifier, 1 blood
Only usable when a minion is attempting to block
[pot] Cancel the action and untap the acting minion. (The blocking minion is not tapped.)
[tem] as [pot] above, and take the action card, if any, back into your hand. (discard afterward.)
[TEM] As [tem] above, and this vampire gets +1 stealth on his or her next action this turn.

Terra Incognita C
Reaction
Requires a ready Laibon. Not usable if you control any ready non-Laibon vampires.
Reduce a bleed against you made by a non-Laibon controlled by your predator by 1, or burn a blood to cancel a card that would retarget a bleed to you played by a non.Laibon as it is played (no cost is paid).

Those Who Endure Judge C
Action Mod
1 blood
Requires a ready Laibon with capacity above 4. Only usable when the action is announced.
The acting vampire gets two additional votes in any referendums conducted during this action (even blood hunt referendums). Any younger vampire successfully blocking this action burns 1 blood (before combat, if any). If he or she cannot, the block fails and the action continues as if unblocked.

Transfusion C
action modifier
1 blood
NEC THN
[nec] Only usable after a successful action. Add 1 blood to a
ready vampire.
[thn] as [nec]above, but add 1 life to a ghoul or 1 blood to a
ready vampire.
[THN] Only usable after combat if this vampire is still ready and
successfully inflicted any damage on the opposing minion. Put a
transfusion counter on the opposing minion. If the minion now
has 3 of your transfusion counters, burn them and take control
of that minion. Only one Transfusion may be played at superior
each turn.

Travelers Obey the Tenets R
action
+1 stealth action. Requires a ready magaji.
Put this card in play. When a vampire successfully takes a (D) action against you, that vampire takes 1 unpreventable damage (after resolving the action). Any vampire may burn this card (and take no damage from it) as a (D) action. A Methuselah may have only one Travelers Obey the Tenets.

Truth of Blood C
action
Auspex/Quietus
[aus][qui] (D) Bleed at +1 bleed. If this action is blocked, the controller of the blocking minion discards two cards at random from his or her hand (before combat, if any). Those cards are not replaced until the end of this action.
[AUS][QUI] As above, but bleed at +2 bleed.

Uncontrollable Impulse C/PI
Ishtarri
Action Modifier
Cost: 1 blood
Not usable if any non-mandatory actions have been performed by your minions this turn.
+ 2 stealth

Unseen Hibernation C/PA
Reaction
Abombwe
1 blood
[abo] [reflex] Cancel a frenzy card played on this vampire as it is played.
[abo] Only usable during a (D) action directed at this vampire. Not usable if the acting minion is an older vampire. The action ends (unsuccessfully), and no cost is paid.
[ABO] As above, but usable by a tapped vampire.

Vulture's Buffet R
Action
SPI/OBF
+1 stealth hunt action. If this hunt is successful, the acting vampire untaps.
[obf] Remove a minion or retainer in any Methuselah's ash heap from the game to move 1 blood to this vampire from the blood bank.
[spi] As [obf] above, but move 2 blood.
[SPI] As [spi] above, and you gain 1 pool.

Wanderer's Counsel C
action modifier/reaction
Akunanse
[action modifier][reaction] Only usable during a referendum. Usable by a tapped vampire. This Akunanse gets an additional vote in this referendum.
[action modifier] Only usable when this Akunanse successfully hunts. He or she gains 1 additional blood.

Name: Whistling Up the Beast R
Cardtype: Combat
Discipline: Abombwe
[abo] Cancel a frenzy card played on this vampire as it is played.
[abo] Frenzy. Only usable before range is determined on the first round. During this combat, the opposing vampire cannot use maneuvers to maneuver to close range and cannot use presses to continue combat.
[ABO] As above, and this vampire gets an optional maneuver this round.

Winged Second R
Reaction
Fight
Only usable when another minion you control enters combat with a minion without flight. Tap this minion. In that combat, this minion may make a hand or melee weapon strike (with or without a strike card) on the opposing minion during normal strike resolution (only usable at close range). dodge will avoid this strike, and damage prevention effects can treat this as a strike from an opposing minion. This minion can be the target of effects that inflict damage or steal blood as a retainer could be.

Name: Wise Spider R
Cardtype: Action
Clan: Akunanse
Cost: 1 blood
+1 stealth action.
Put this card on this acting Akunanse. If this action is successful, untap the acting vampire at the end of the turn. While this Akunanse is ready, your hand size is one card larger. A vampire may have only one Wise Spider.

Yoruba Shrine
Assamite
Cost: 1 pool
Master: unique location.
When a ready Assamite you control is the
target of a D action or is selected by the acting
Methuselah in the terms of a referendum,
you may tap this location to untap the acting
minion and make the action or referendum
fail. Only usable as the D action is announced
or before any votes are cast in the referendum.
Not usable on a referendum that is passing
automatically

Zaire River Ferry
equipment
Lasombra
2 blood
This equipment card represents a unique location and does not count as equipment while in play. Haven.
You may tap this location when a (D) action directed at this Lasombra is announced to cause that action to fail. The Lasombra with this location may tap it to get +1 stealth for the current action. A vampire may have only one haven.
Dernière modification par XPMASTER le 15 novembre 2005, 13:17, modifié 1 fois.
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Dark
Methuselah
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Message par Dark »

XPMASTER a écrit :Ah oui quand même.
En gros les jeux agressifs (fais ta proie)perdent de la puissance ? :wink:
Je t'emmerde :evil:

Est ce que moi je critique ton niveau de jeu ? :lol:
http://www.myspace.com/bot2563
Belgarath a écrit :J'ai toujours aimé tes decks Dark.
SEB a écrit :Je connais bien Dark, c’est un garçon droit, honnête, très moral, genre paladin loyal bon.
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XPMASTER
Antediluvian
Antediluvian
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Message par XPMASTER »

bof rien à dire je suis nul au tennis.

edit : par contre j'assume mon côté deck de boue moi. :wink:
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Dark
Methuselah
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Message par Dark »

et moi mon coté deck aggressif qui fait sa proie :wink: ( ou eventuellement kingmaker quand je me loupe :roll: )
http://www.myspace.com/bot2563
Belgarath a écrit :J'ai toujours aimé tes decks Dark.
SEB a écrit :Je connais bien Dark, c’est un garçon droit, honnête, très moral, genre paladin loyal bon.
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SEB
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Message par SEB »

Zaire River Ferry
equipment
Lasombra
2 blood
This equipment card represents a unique location and does not count as equipment while in play. Haven.
You may tap this location when a (D) action directed at this Lasombra is announced to cause that action to fail. The Lasombra with this location may tap it to get +1 stealth for the current action. A vampire may have only one haven.

Pompom, c'est on ne peut puissant comme carte çà non.
Quand un mec n’'en sait pas plus que ça, il devrait être autorisé à fermer sa gueule...

Si l'on ne parlait que ce que que l'on a déjà vu, on dirait sans doute moins de conneries...
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MultiSeb
Messages : 963
Inscription : 24 février 2004, 16:41

Message par MultiSeb »

Secure haven et Elysian fields dans une même carte, yep c'est sympa.
Sébastien,
ex-Prince Toreador de Paris
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SEB
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Message par SEB »

MultiSeb a écrit :Secure haven et Elysian fields dans une même carte, yep c'est sympa.
Pas tout à fait. C'est un elysean fields intégré pour 2 blood au lieu de 2 pools qui en plus donne un pouvoir de défense sympa. Donc une carte qui n'est jamais inutile dans un deck Lasombra, mais qui est moins bien en défense cependant que secure haven.
Quand un mec n’'en sait pas plus que ça, il devrait être autorisé à fermer sa gueule...

Si l'on ne parlait que ce que que l'on a déjà vu, on dirait sans doute moins de conneries...
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Dark
Methuselah
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Message par Dark »

c'est surtout non-unique
http://www.myspace.com/bot2563
Belgarath a écrit :J'ai toujours aimé tes decks Dark.
SEB a écrit :Je connais bien Dark, c’est un garçon droit, honnête, très moral, genre paladin loyal bon.
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François V.
Messages : 2390
Inscription : 30 juillet 2002, 10:48
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Message par François V. »

Dark a écrit :c'est surtout non-unique
"represents a unique location" ?
François V.
LSJ a écrit :I have no idea what this question is asking.
But I suspect the answer is: card text.
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Dark
Methuselah
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Message par Dark »

ok bon c'est bof alors :lol:
http://www.myspace.com/bot2563
Belgarath a écrit :J'ai toujours aimé tes decks Dark.
SEB a écrit :Je connais bien Dark, c’est un garçon droit, honnête, très moral, genre paladin loyal bon.
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Dark
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Message par Dark »

Mark !!!!

Ils ont livré ton vampire :roll:

Bupe Kuila
Clan: Setite
Capacity: 7
OBF pre SER POT
+ 1 intercept
http://www.myspace.com/bot2563
Belgarath a écrit :J'ai toujours aimé tes decks Dark.
SEB a écrit :Je connais bien Dark, c’est un garçon droit, honnête, très moral, genre paladin loyal bon.
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SEB
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Message par SEB »

Bima U
Ally
Followers of Set
1 blood
Ghoul with 2 life. 2 strength, 1 bleed.
When this Bima enters play, move a master: Discipline card to it from your hand or burn this Bima. The Bima may play cards that require the basic level of that discipline as a vampire.
Et ils ont aussi livré les serviteurs fidèles et dévoués.

Quoi leur apprendre

Présence, et puis les followers font cloack the gathering,
potence, et roule le jeu rush avec disarm/immortal
serpentis, afin qu'eux aussi posent des temptations avec cloack the gathering
dominate, comme pour la première option, mais avec en plus l'effet déflection.

Sinon il y a toujours des personnes qui cherchent Satyr. Parceque là, ils sont un peu enfoncés.
Quand un mec n’'en sait pas plus que ça, il devrait être autorisé à fermer sa gueule...

Si l'on ne parlait que ce que que l'on a déjà vu, on dirait sans doute moins de conneries...
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Dark
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Message par Dark »

faut avoir un skill en main .... c'est lourd a gerer
http://www.myspace.com/bot2563
Belgarath a écrit :J'ai toujours aimé tes decks Dark.
SEB a écrit :Je connais bien Dark, c’est un garçon droit, honnête, très moral, genre paladin loyal bon.
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SEB
Methuselah
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Message par SEB »

Dark a écrit :faut avoir un skill en main .... c'est lourd a gerer
Ca doit pouvoir s'arranger. Avec les water of duat, une bonne proportion de stealth et des bima, je suis sur qu'il y a moyen de faire un deck sethites swarn plus rapides que le pallagrande.
Quand un mec n’'en sait pas plus que ça, il devrait être autorisé à fermer sa gueule...

Si l'on ne parlait que ce que que l'on a déjà vu, on dirait sans doute moins de conneries...
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Rushin' Reyda
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Message par Rushin' Reyda »

Dark a écrit :faut avoir un skill en main .... c'est lourd a gerer
Dreams of the sphinx... une carte fort peu jouée en tournoi ;)
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markothep
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Message par markothep »

Dark a écrit :Mark !!!!

Ils ont livré ton vampire :roll:

Bupe Kuila
Clan: Setite
Capacity: 7
OBF pre SER POT
+ 1 intercept
Je sais.
J'ai du coucher pour l'avoir, mais c'est fait et je ne regrete pas.
8) Markothep the 7th, Former Setite Archon, Former Setite Prince of Paris 8)
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