1°) a)Est-ce que mon vampire Sterile (capa 9) peut appeler une Great Beast (pour l'instant, il ne s'agit que de faire cette action) ?Rulebook KMW a écrit :Sterile : Sterile vampires cannot take actions to put other vampires in play.
1°) b)Est-ce que mon vampire Sterile peut mettre le dernier compteur sur la grosse Bete ?
1°) c) et si mon vampire etait capa 11, pourrait il faire l'action Call the Great Beast ?
2°)Est-ce que mon vampire Sterile (qui est passe Anarch et a quietus) peut jouer Undue Influence (quietus) sur un vampire a qui il manque maxi 1 blood pour sortir (qui donc va sortir quand l'undue Influence se resout)
3°)question saus aucun interet
4°)Est-ce que mon vampire Sterile peut jouer (Daemonic) Possession ?
5°)Est-ce qu'un vampire Sterile avec une soul Gem et 1 blood "peut" jouer Force of Will + Daring the Dawn? (qui mettrait un vampi plus jeune en jeu avec la Soul Gem)(le Force of Will et le Daring ont pour seul interet de bruler le vamp. Ca ferait trop de textes de carte, alors je les mets pas. En gros, ca va lui faire une action qui coute 1 blood (et la il n'en a plus) puis 2 aggrav, et la il brule)
6°)Peut-il jouer un Dual Form (sup' )1
7°) peut-il jouer SPirit Marionette qui mettrait en jeu un vampire [sous mon controle]
Mes reponses
1°)a) oui
b)non
c) non car 1°)b)
2°)non
3°) oui
4°) non
5°) oui, mais j'en suis pas certain. (parce que le texte de Sterile est "to put other vampires in play" et pas "that would put other vampires in play" )
6°) non
7°) oui parce que c'est "Take control " et pas "put under your control a vampire controlled by an other methuselah"
Code : Tout sélectionner
Call the Great Beast [BL:R1]
Cardtype: Action
Clan: Baali
Cost: 1 blood
+1 stealth action.
Put this card on the acting Baali and put X ritual counters on it, where X is the capacity of this Baali. This Baali may put a ritual counter on this card as a +1 stealth action. When this card has more than 10 ritual counters, burn this Baali and choose three Disciplines; this card becomes a unique clanless independent infernal vampire with 9 capacity, 4 strength and 3 bleed. The Great Beast has the chosen three Disciplines at superior. Move 9 blood to him from the blood bank. The Great Beast can enter combat with any ready minion controlled by another Methuselah as a (D) action and can prevent 1 damage each combat.
Code : Tout sélectionner
Undue Influence[KMW:C]
Cardtype: Action
Discipline: Chimerstry / Presence / Quietus
+1 stealth action. Requires a ready anarch. Choose a vampire in your uncontrolled region.
[qui] Put 1 blood counter on the chosen vampire. If the number of counters equals or exceeds his or her capacity, move that vampire to your ready region.
Artist: Alexander Dunnigan
Code : Tout sélectionner
Daemonic Possession [FN:C2]
Cardtype: Action
Cost: 2 blood
Discipline: Necromancy
[nec] Only usable when a minion controlled by another Methuselah has been burned since your last turn. Move that minion from his owner's ash heap to your ready region, put 1 blood or life from the blood bank on the minion and tap the minion. You now control the minion.
[NEC] As above, but the minion is untapped.
Artist: Mark Nelson
Code : Tout sélectionner
Possession [DS:C2, FN:PG2]
Cardtype: Action
Cost: 2 blood
Discipline: Necromancy
[nec] Move any vampire from your ash heap to your uncontrolled region.
[NEC] Move a vampire from your ash heap to your ready region and move 1 blood from the blood bank to the vampire.
Artist: Stuart Beel
Code : Tout sélectionner
Soul Gem of Etrius [Jyhad:R, VTES:R, CE:R]
Cardtype: Equipment
Unique equipment.
If the vampire with this equipment is burned, draw the top vampire from your crypt. If that vampire is younger, put the Soul Gem on him or her and move him or her to your ready region with blood from the blood bank equal to his or her capacity; otherwise, move that vampire to your uncontrolled region (and burn the Soul Gem). If bearer is diablerized, the diablerizing vampire cannot take the Soul Gem.
Artist: Jim Nelson, Pete Burges, Dave Roach
Code : Tout sélectionner
Dual Form [KMW:R]
Cardtype: Action
Cost: 2 blood
Discipline: Protean
+1 stealth action.
[pro] Untap this vampire. During this minion phase, you may untap this vampire again.
[PRO] This acting vampire's capacity is reduced by 1. Put this card in play, tapped. It becomes a non-unique vampire with the same clan, capacity and Disciplines as the acting vampire. You may move up to 2 blood from the acting vampire to this vampire. If either minion leaves the ready region, the other is burned.
Artist: Monte Moore
Code : Tout sélectionner
Spirit Marionette [BL:C2]
Cardtype: Action
Discipline: Obeah/Dominate
[dom] (D) Bleed at +1 bleed.
[obe] (D) Bleed at +1 bleed, and tap a ready minion controlled by your prey (even if the target of the bleed is changed).
[OBE] +1 stealth action. (D) Take control of any ready untapped minion until the end of the next action. That minion must bleed your prey unless he or she must hunt.
Artist: Steve Prescott