Type: Combat
Requires: Animalism
Only usable before range is determined on the first round. Frenzy.
[ani] During this combat, opposing vampire gets +1 strength, but he or she cannot use maneuvers to maneuver to long range, cannot use presses to end combat and cannot use equipment. A vampire may play only 1 Drawing Out the Beast each combat.
[ANI] As above, and the opposing vampire takes 1 damage during the press step each round. This damage cannot be prevented.
High Ground
Type: Combat
Maneuver, only usable to go to long range. If this minion has flight and the opposing minion does not, play before range is determined to set the range for the round to long. A minion can play only 1 High Ground each round.
voila ma question le high ground joué avec l'aptitude flight permet-elle de contourner l obligation de rester à close range du drawing puisqu'on set the range????
merci de vos réponses et bonne fetes
