imaginons que l'acting joue Psyche, le pouvoir du sniper (fixer la portée)marche-t-il toujours? En effet c'est a nouveau le premier round

Sniper Rifle [FN:R2]
Cardtype: Equipment
Cost: 2 pool
Weapon, Gun.
2R damage each strike. Only usable at long range. If the bearer blocks an action, he or she may set the range for the first round of combat to long; if he or she does so, skip the Determine Range step on the first round, and the bearer must strike with this weapon on the first round.
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Psyche! [Jyhad:U, VTES:U, FN:PA2, CE:U/PB]
Cardtype: Combat
Discipline: Celerity
[cel] Press.
[CEL] Only usable at the end of a combat when both combatants are still ready. Enter combat with the opposing minion. This is a new combat.