A se prend un Banishment, le Consignment to Duat dégage, facile....
A joue Consignment to Duat sur B...
B se prend un Banishment,
A se prend un Banishment,
B ressort, qu'en est il du Consignment to Duat, car il n'était pas actif lorsque A "leaves the ready region"



Banishment [DS:U2, FN:PS, CE:PTo/PV]
Cardtype: Political Action
Political Card - Worth 1 Vote. Called by any vampire at +1 stealth.
Choose a younger ready vampire. Successful referendum means that the chosen vampire is moved to the uncontrolled region (place him or her face down). The vampire is uncontrolled. The vampire's blood counters, master cards and minion cards stay with that vampire, with any counters they have on them (they are out of play as long as the vampire remains uncontrolled).
Consignment to Duat [BH:C]
Cardtype: Action
Cost: 1 blood
Discipline: Serpentis
[ser] (D) Steal 1 blood or life from a ready minion.
[SER] (D) Put this card on a ready minion. During this minion's untap phase, he or she burns 1 blood or life. If this vampire cannot burn a blood, he or she goes to torpor. Burn this card if this acting vampire enters combat or leaves the ready region. A minion can have only one Consignment to Duat.