spoiler SoC

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Jujubinus
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spoiler SoC

Message par Jujubinus »

Abomination:
Zubeida
Abomination
Capacity 8
Group 5
for ser OBF PRE PRO
Sabbat. Black Hand: Zubieda gets +1 bleed when bleeding a Metuselah who controls no ready vampire with capacity above 6. Scarce. Sterile

Assamite:
Nizzam al-Latif
Assamite
Capacity 9
Group 5
dem ANI CEL OBF QUI
Sabbat. Black Hand: Damage from Nizzam's hand strikes is aggravated. (The Blood Curse does not affect Nizzam.)

!Brujah
Fairuza
Brujah antitribu
Capacity 4
Group 5
CEL pre
Sabbat: Fairuza may burn 1 blood or life from a minion controlled by your prey as a (D) action. She gets -1 bleed when bleeding a Methuselah who controls a ready minion.

Gatjil Munyarryun
Brujah antitribu
Capacity 5
Group 5
POT pre obt cel
Sabbat. Black Hand.

!Gangrel:
Rashid Stockton
Gangrel antitribu
Capacity 4
Group 5
vic obf cel
Sabbat. Black Hand.

Shaggydog
Gangrel
Capacity 7
Group 5
ani obf qui FOR PRO
Sabbat. Black Hand: Shaggydog gets an optional press on the first round of combat.

Lasombra:
Saul Meira
Lasombra
Capacity 8
Group 5
POT OBT DOM CHI
Sabbat. Black Hand: Saul may burn a blood during your discard phase to untap another ready Black Hand vampire.

Appius Claudius Corvus
Lasombra
Capacity 10
Group 5
DOM OBT POT cel nec
Sabbat. Black Hand. Seraph: +1 stealth.

!Malkavian:
Hagar Stone
Malkavian antitribu
Capacity 5
Group 5
obf AUS DEM
Sabbat. Black Hand: While Hagar is ready, you have +1 hand size. WHile Hagar is untapped, do not replace cards you play on your turn until Hagar taps or your turn ends.

Marge Khan
Malkavian antitribu
Capacity 7
Group 5
POT OBF DEM for aus
Sabbat. Black Hand.

!Nosferatu:
Lubomira Hradok
Nosferatu antitribu
Capacity 3
Group 5
OBF
Sabbat. Black Hand: If Lubomira successfully bleeds a Methuselah who controls a ready titled vampire, she does not untap as normal during her untap phase.

Nails
Nosferatu antitribu
Capacity 5
Group 4
POT pro obf ani
Sabbat. Black Hand.

!Toreador:
Arianne, The Conqueror
Toreador antitribu
Capacity 7
Group 5
PRE DOM CEL aus
Sabbat: On any round after the first, Arianne may strike to end combat and inflict 1 damage on the opposing minion after combat ends.

Ondine "Boudicca" Sinclair
Toreador Antitribu
Capacity 9
Group 5
PRO PRE CEL AUS obt
Sabbat. Black Hand: While you have the Edge, Ondine gets +1 stealth when bleeding. +1 strength.

!Tremere:
Carmen
Tremere Antitribu
Capacity 5
Group 5
THA dom aus
Sabbat. Black Hand: Non-Camarilla vampires you control get +1 stealth on equip actions.

Ash Harrison
Tremere antitribu
Capacity 7
Group 5
THA AUS dom cel
Sabbat. Black Hand: Once each round, if the range is long, Ash may strike for 1R aggravated damage.

Tzimisce:
Dr. Morrow, the Skin Doctor
Tzimisce
Capacity 5
Group 5
for AUS VIC
Sabbat. Black Hand. Morrow may put a graft counter on an ally as a D action. An ally with a graft counter has -1 stealth.

Stephen Bateson
Tzimisce
Capacity 6
Group 5
ani aus tha vic
Sabbat: Stephen gets +1 bleed when bleeding a Methuselah who controls a ready Tremere. +1 stealth.

!Ventrue:
Elimelech the Twice-Damned
Ventrue antribu
Capacity 11
Group 5
pro AUS DEM DOM FOR OBF
Sabbat. Black Hand. Seraph: Elimelech strikes with first strike. +1 bleed. +1 strength.

Kestrelle Hayes
Ventrue antribu
Capacity 6
Group 4
dom for obt AUS
Sabbat. Black Hand. Kestrelle gets +1 stealth on (D) actions directed at a Methuselah who doesn't control a ready Sabbat vampire.

LIBRARY:

Biothaumaturgic Experiment
1 pool
+1 stealth action.
tha: Employ an animal retainer from your hand (ignore requirements; pay cost as normal).
THA: Put this card on a minion you control. The minion with this card gets an optional maneuver each combat and +1 strength.
DRAFT: tha as tha above, but employ any retainer from your hand or library.

Black Hand Emissary
1 pool
+1 stealth action. Requires a ready Seraph. Unique.
Put this card on a ready Black Hand vampire. This Black Hand vampire gets X additional votes, where X is the number of ready Black Hand vampires you control. Any Seraph may move this card to a ready Black Hand vampire as +1 stealth D action, directed at the controller of this card.

Blind Spot
Master.
Choose a vampire you control and an ally or younger vampire controlledby your prey. While the first chosen vampire is acting this turn, theother chosen minion cannot block or play reaction cards.

Cadet
Master. Triffle.
Put this card on a Sabbat vampire in your uncontrolled region who is not Black Hand. While this Sabbat vampire is controlled, he or she is Black Hand. This card remains in play, even when the vampire is in the uncontrolled region. A minion may have only one Cadet.

Census Taker
Master.
1 pool
Unique master. Put this card on a ready Black Hand vampire. During an action, this Black Hand can tap to give any other Sabbat vampire +1 bleed or 2 additional votes for the current action. During an action, this Black Hand vampire can tap to give any other Black Hand vampire +1 intercept.

Cloak of Blood
Requires a ready vampire with capacity above 5 who can commit a diablerie.
(D) Diablerize a vampire in torpor, and this vampire may gain one level of a Discipline the victim had. In the resulting blood hunt referendum, this vampire gets an additional 2 votes.

Drink the Blood of Ahriman
Lasombra
+1 stealth action.
Put this card on this acting Lasombra. The Lasombra with this card has +1 strength and burns one less blood when playing cards that require Obtenebration. During your untap phase, this Lasombra burns 1 blood or this card is burned. Burn this card if any ranged aggravated damage is done to this vampire, even if it is prevented.

Drop Point Network
Master.
1 pool
Requires a ready Black Hand vampire.
Remove 7 cards in your ash heap from the game to search your library for a minion card. Show it to all players and move it to your hand. Discard afterward.
DRAFT: As above, but remove only 3 cards.

Eccentric Billionaire
!Toreador
3 pool
Mortal with 1 life, 0 strength, 2 bleed.
Billionaire may tap to reduce the cost of an equipment or location you or any of your minions play by 1 pool. Only one bilionaire may be used to reduce the cost of a given card.

Empowering the Puppet King
1 blood
Only usable by a ready, untapped vampire other than the acting minion you control. After playing this card, you cannot play another action modifier to further increase the bleed for this action.
dom: The acting minion gets +1 bleed
DOM: As above, but usable by a tapped vampire.

Enrage
+1 stealth action. Frenzy.
pre: Put this card on a vampire you control. This vampire has +1 strength and may enter combat with another minion as a (D) action. Burn this card at the end of this turn.
PRE: Put this card on any vampire. This vampire must burn 2 blood to attempt any action except for hunting and actions to enter combat. Burn this card after resolving this vampire's acion.

Epiphany
+2 stealth action. Requires an unmerged base vampire.
Untap this acting vampire and search your crypt, uncontrolled region, or ash heap for his or her advanced version to move to him or her. Shuffle your crypt afterward.
DRAFT: Gain 2 blood. Usable by any vampire (base, advanced or merged).

Follow the Blood
Requires a Black Hand vampire.
Only usable when a hunt action is successful, after resolution.
This Black Hand vampire untaps and enters combat with the acting vampire. This reacting vampire gets an optional maneuver or press in that combat.

Forced Vigilance
1 blood
for: Only usable by a tapped vampire immediately after he or she blocks (play after combat, if any). Untap this reacting vampire.
FOR: Only usable by a tapped vampire during a (D) action directed against you (or something you control). Untap this vampire.
DRAFT: Reduce a bleed against you by 2.

Framing an Ancient Grudge
Ventrue antitribu
Master.
Choose a prince or primogen, or burn 3 pool to choose a justicar. the chosen vampire loses his or her title.
DRAFT: Ventrue antitribu As above, but pay 1 pool to choose any titled vampire.

Guarded Rubrics
1 pool.
Unique equipment. Requires a ready Black Hand vampire.
The vampire with this equipment may bleed at +2 bleed as a (D) action that costs 1 blood. While bearer is ready, Gehenna cards cost an additional pool to play.

Hand Contract
Master. Contract. Trifle.
Put this card on any ready minion and choose a Black Hand vampire. That Black Hand vampire may enter combat with the minion with this card as a +1 stealth (D) action unless they are controlled by the same Methuselah.

Joseph Pander.
Unique Master.
Put his card in play. Tap and burn 1 pool to cause a D action against a Pander you control to fail. During your master phase, choose a Pander. Once this turn, that Pander may enter combat with any minion as a D action. Any Sabbat vampire may
burn this card as a D action.

Liquefy the Mortal Coil
2 blood
vic: Strike: Burn the opposing ally or burn 3 blood from the opposingyounger vampire. If the opposing vampire has no blood after strikeresolution, combat ends.
VIC: Play before range is determinad in combat with a younger vampire. This vampire cannot strike this round. As his or her initial strike next round this vampire may strike to diablerize the opposing younger vampire.

Mantle of the Bestial Majesty
1 blood
pro: +1 stealth action. The acting vampire untaps. Until his or her next untap phase damage from this vampire's hand strikes is aggravated.
PRO: As above, and this vampire gets +1 strength until his or her next untap phase.

Mustajib
+1 stealth action. Requires a ready Black Hand vampire.
Put this card on a younger non-Black Hand Sabbat vampire who has performed a successful action this turn, and untap that vampire. The Sabbat vampire with this card is Black Hand.

Nocturn
1 blood
Demon with 1 life, 1 strength, 1 bleed.
obt: Move nocturn to the ready region when recruited. If this is the first recruit action the acting vampire successfully performs this turn, he or she untaps. Nocturn can play non-ally cards that require basic Obtenebration as a vampire. Burn Nocturn during your untap phase.
OBT: As above, and this vampire may perform this action again this turn, whith the cost increased by 1 blood.

Notorious Brutality
1 blood
Requires a Sabbat vampire with capacity above 7. Only usable as the action is announced.
Non-infernal vampires with capacity less than 6 cannot block this action.
DRAFT: As above, but usable by a Sabbat vampire with capacity above 5.

Praetorian Backer
1 pool
+1 stealth action. Requires a ready Seraph. Unique. Title.
Put this card on a non-Black Hand Sabbat vampire whith capacity above 6 to represent the title of cardinal. Burn this card if you do not control a ready Seraph (or if this vampire otherwise loses the title).

Prison of the mind
3 blood
dem: +1 stealth action. (D) burn an ally or retainer.
DEM: (D) Put this card on a vampire. This vampire has -1 stealth and -2 intercept. Any vampire(s) can burn this card whith three +1 stealth actions. A vampire can have only one prison of the mind.

Psychic Assault
aus: Strike: 1R damage. Any effect which would make damage from this strike aggravated leaves the damage normal instead. If this vampire is Black Hand, the damage from this strike is unpreventable.
AUS: As above, but for 2R damage.

Ruins of Ceoris
Equipment
Tremere antitribu, no cost
This equipment card represents a unique location and does not count as equipment while in play.
The Tremere antitribu with this location gets an optional maneuver or press each combat.

Sanguinary Wind
cel: Only usable before strikes are chosen. This vampire's strikes may not be dodged this round.
CEL: As above, but usable after strikes have been chosen.
DRAFT: cel: Additional strike.

Seraph's Second
Action Modifier
Requires a ready Seraph. Only usable when a non-Seraph Black Hand vampire is acting, after resolution.
Untap the acting Black Hand vampire. A Seraph may play only one Seraph's Second each turn.

Tattoo Signal
Action. Burn Option.
+ 1 stealth action. Requires a Seraph.
Put this card on the acting Seraph. This ready Seraph may tap this card to untap another Black Hand vampire. A vampire may only have one Tattoo Signal.

Taunt the Caged Beast
ani: (D) enter combat with any vampire, whith an optional maneuver in that combat.
ANI: Choose a vampire controlled by your predator and by your prey (not usable when only one other Methuselah is in the game). The chosen vampires enter combat. If only one is ready at the end of combat, he or she gains 4 blood.

Touch of Pain
1 blood
Only usable when a bleed against you is successful or a referendum passes. Play after resolution.
pot: This vampire inflicts 1 damage on the acting minion. Only one Touch of Pain can be played each action.
POT: As above, but for 2 damage.
draft: vic: as pot above

Tribunal Judgment
Requires a Sabbat vampire.
Choose a vampire who cast any votes in the most recent referendum (must be since your last turn). Successful referendum means that vampire takes X damage, where X is the number of votes he or she cast in that previous referendum.

Trophy: Chosen
Master.
When this card is moved to a vampire, that vampire gains 4 blood, becomes sabbat and untaps or that vampire can choose to burn this card instead. The vampire with this card is Black Hand. If he or she was already Black Hand when receiving this card, he or she is Seraph.
Draft: (Master, not a Trophy)
Add 2 blood to a Black Hand vampire.

Truth in Ink
Requires a Black Hand vampire.
Only usable wihen a vampire who is not Black Hand is bleeding you. Reduce the bleed amount by 2.

The Uncoiling
Event
Do not replace as long as this card is in play.
During your discard phase, burn one other event at random. ANy other Methuselah may use a discard phase action and burn X pool to burn this card, where X is the number of the other events in play.

Unexpected Coalition
Action Modifier/Reaction
Brujah Antitribu
Only usable during a referendum.
Each ready Brujah antitribu gets an additional vote this referendum. When tallying votes, if any Brujah antitribu cast any votes in opposition to this Brujah antitribu's votes (or if this Brujah antitribu abstains), none of the additional votes from this card are counted.

Veil the Legions
obf: Only usable by a ready, untapped vampire other than tha acting minion you control. The acting minion gets +1 stealth. Only one Veil the Legions may be played each action.
OBF: As above, and this vampire may burn X additional blood to give +1 stealth to the next X actions your minions perform this turn. Only one Veil the Legions can be played at superior each turn.

Vermin Channel
!Nosferatu
1 blood
+3 stealth action.
(D) Bleed.

Watchtower: The Wolves Feed
Master. Burn option.
1 pool
Master: watchtower. Requires at least one gehenna card in play and a ready Seraph.
Black Hand vampires get +1 stealth and may strike for 2R damage. A ready Black Hand vampire you control may tap to cancel a Gehenna card as it is played. During your untap phase, burn X pool or burn this card, where X is the number of gehenna cards in play (minimum of 1). Burn this card if another watchtower enters play.



merci à sabbat in france
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XPMASTER
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Message par XPMASTER »

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Blackwood
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Re: spoiler SoC

Message par Blackwood »

Jujubinus a écrit :....

merci à sabbat in france
Tout vient de François Vé.
Reverend Blackwood
_______________________
Coordinateur National VTES France, Priscus !Tremere de Sabbat In France
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XPMASTER
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Re: spoiler SoC

Message par XPMASTER »

Blackwood a écrit :
Jujubinus a écrit :....

merci à sabbat in france
Tout vient de François Vé.
et de Pologne. :wink:
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Blackwood
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Re: spoiler SoC

Message par Blackwood »

XPMASTER a écrit :
Blackwood a écrit :
Jujubinus a écrit :....

merci à sabbat in france
Tout vient de François Vé.
et de Pologne. :wink:
Non.
François a compilé les informations de toutes les sources qu'il a trouvé.
Reverend Blackwood
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kuquami
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Message par kuquami »

Raté, c'est Tomasz Pietkiewicz qui a fait tout le boulot. Merci les Polonais, donc.
Pierre
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Re: spoiler SoC

Message par François V. »

Blackwood a écrit :
XPMASTER a écrit :
Blackwood a écrit : Tout vient de François Vé.
et de Pologne. :wink:
Non.
François a compilé les informations de toutes les sources qu'il a trouvé.
Au début, c'etait ce qu'il faisait, puis Kuquami lui a balancé le lien du forum polonais où c'etait déjà fait, du coup copy-collage sauvage, à la correction près de la capa d'un !Malk (celui à 6) qui correspondait pas au scan.
François V.
LSJ a écrit :I have no idea what this question is asking.
But I suspect the answer is: card text.
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XPMASTER
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Message par XPMASTER »

en gros tout le monde a gagné comme à l'école des fans ? :P
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kuquami
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Message par kuquami »

Non, celui qui gagne, c'est celui qui balance les scans manquants :lol:
Pierre
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Message par arno »

Putain les 2 trem anti, ils sont trop forts
Claquemuseau
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Message par Claquemuseau »

arno a écrit :Putain les 2 trem anti, ils sont trop forts
oui, surtout monsieur aggrav qui est juste complètement déséquilibré
strip me down and bare my soul.
cut my heart out.
eat me whole.
taunt and bait me. invalidate me.
cold fish.
in my little dish...
cast your hook and reel me in.
faster more fast.
break me in
castigate me. go on and make me.
cold fish.
splish splish splish.
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acbishop
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Message par acbishop »

Claquemuseau a écrit :
arno a écrit :Putain les 2 trem anti, ils sont trop forts
oui, surtout monsieur aggrav qui est juste complètement déséquilibré
carrement, ça va être la premiere fois que je vais jouer !Tremere parce que je prefere l'avoir moi ou faire la contest que voir ce vampire en face de moi
Prince of Bedford (UK)
VEKNID 3810 James Bond
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TTC_master
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Message par TTC_master »

[se protège de la contest]
ça va ça va ils sont gr5 c'est pas non plus non plus si fort
Responsable mondial du jeu organisé
Claquemuseau
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Message par Claquemuseau »

TTC_master a écrit :[se protège de la contest]
ça va ça va ils sont gr5 c'est pas non plus non plus si fort
des vamps pour accompagner paul cordwood et utah, mon dieu, quelle crypte pourrie...
strip me down and bare my soul.
cut my heart out.
eat me whole.
taunt and bait me. invalidate me.
cold fish.
in my little dish...
cast your hook and reel me in.
faster more fast.
break me in
castigate me. go on and make me.
cold fish.
splish splish splish.
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Miriadel
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Message par Miriadel »

Claquemuseau a écrit :
TTC_master a écrit :[se protège de la contest]
ça va ça va ils sont gr5 c'est pas non plus non plus si fort
des vamps pour accompagner paul cordwood et utah, mon dieu, quelle crypte pourrie...
+1 :wink:
Prince de Genève

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Message par arno »

ET avec Biothaumaturgic Experiment et l'equipement qui donne la maneuvre ou le press, ca va etre trop bon.

Un futur tier 1????
Claquemuseau
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Message par Claquemuseau »

arno a écrit :ET avec Biothaumaturgic Experiment et l'equipement qui donne la maneuvre ou le press, ca va etre trop bon.

Un futur tier 1????
non, un tiers 1 c'est un rouleau compresseur, pas un toolbox intercept fight, meme très bon
strip me down and bare my soul.
cut my heart out.
eat me whole.
taunt and bait me. invalidate me.
cold fish.
in my little dish...
cast your hook and reel me in.
faster more fast.
break me in
castigate me. go on and make me.
cold fish.
splish splish splish.
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pilcore
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Message par pilcore »

arno a écrit :ET avec Biothaumaturgic Experiment ......
Un futur tier 1????
wolf companion for ever :lol:
Tu voudrais pas non plus que je te la suisse...
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XPMASTER
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Message par XPMASTER »

Bon ça nous fait plus de vampires Black Hand mais comme ils sont du groupe 5 ça limite le choix dex cryptes...

Pour passer BH jusque là il y avait blooding

Blooding
Type: Action
Requires: sabbat
+1 stealth action. Requires a ready Sabbat vampire.
Put this card on the acting vampire and move one blood from the blood bank to this vampire. This Sabbat vampire is Black Hand. A vampire can have only one Blooding.


Bon cela s'améliore nettement avec cadet

Cadet
Master. Triffle.
Put this card on a Sabbat vampire in your uncontrolled region who is not Black Hand. While this Sabbat vampire is controlled, he or she is Black Hand. This card remains in play, even when the vampire is in the uncontrolled region. A minion may have only one Cadet.


le gros inconvenient reste qu'il faut cibler un vamp dans son uncontrolled. l'avantage c'est que c'est trifle

quant à mustajib je vois pas l'intérêt par rapport à blooding...

devenir black hand c'est plus compliqué que de devenir anarch mais y a t-il un intérêt ?

ouias c'est cool on peut faire des decks avec des vampires qui ne jouent pas de cartes de disciplines :lol:

en + du bloat (reunion kamut) de l'intercept (ministry) des alliés (thugee)
qui étaient déjà joués

il y a du rush à la master en trifle : au passage je sens bien un weenie BH avec Hand Combat et Watchtower: The Wolves Feed. une horde de weenie BH vient rusher à +1 stealth quelques fake out et hop j'te colle 2R. bon il faut un seraph et gehenne en jeu. mais ça doit pouvoir se faire (sauf en suisse :wink: )

du vote avec Black Hand Emissary (et dans une moindre mesure Praetorian Backer )

de la détappe (tattoo signal et Seraph's Second ), du bleed(Guarded Rubrics) et du reduce bleed(Truth in Ink, pour ceux qui ne déflecteraient pas).

point commun,? il faut un seraph .

et qui est le meilleur seraph du monde ? 8)

Notre ami Banjoko

Banjoko
Clan: Lasombra (group 3)
Capacity: 5
Disciplines: DOM obt pot
Sabbat. Black Hand Seraph.

alors à quelle sauce le Banjoko BH se mange t-il?


embrace + watchotwer : The Wolves Feed avec du bleed à coup de bloodworket des manoeuvres pour le "fight" et veil of darkness en event histoire d'être populaire (voir The Uncoling c'est tout aussi fun).
en soutien (ou en alternative) black hand emissary avec un zeste de power structure, elysian fields

ça peut jouer ça ou il va falloir piocher dans plusieurs clans ?

d'autres idées (peut-être moins fumeuses d'ailleurs)
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XPMASTER
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Message par XPMASTER »

Premier jet pour se faire une idée

eck Name : Lasombra Hand
Author :
Description :tout droit de reproductions réservés (lol)



Crypt [12 vampires] Capacity min: 3 max: 6 average: 5
------------------------------------------------------------

3x Banjoko 5 DOM obt pot Lasombra:3
3x Dr. Julius Sutphen 5 POT dom obt bishop Lasombra:3
1x Dr. Julius Sutphen Adv 5 POT dom obt Lasombra:3
1x Onaedo 6 DOM OBT aus pot Lasombra:4
1x Virginie, Prodigy 6 DOM POT obt bishop Lasombra:4
1x Andrew Emory 5 OBT aus dom pot bishop Lasombra:4
1x Ermenegildo, The R 5 DOM OBT pot Lasombra:4
1x Lucy Markowitz 3 dom obt Lasombra:4


Library [60 cards]
------------------------------------------------------------

Action [14]
2 x Black Hand Ritual
4 x Blooding
2 x Embrace, The
1 x Black Hand Emissary
2 x Tatoo Signal
1 x Epiphany
2 x political struggle

Combat [4]
4 x fake out

Event [1]
1x The Uncoiling

Master[15]
2x Elysian Fields
1x Fortschritt Library
1x Power Structure
1x Secure Haven
4 x Cadet
1x creepshow Casino
3 x Blood Doll
2 x Watchotwer : The Wolves Feed

Modifiers [14]
4 x Seraph Second
4 x Shadow Play
6 x Conditionning

Reaction [4]
4 x Deflection

Votes [8]
8 x Kine Ressources Contested
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XPMASTER
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Messages : 5279
Inscription : 29 juillet 2002, 03:24
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Message par XPMASTER »

kuquami a écrit :Non, celui qui gagne, c'est celui qui balance les scans manquants :lol:
http://vtes.pl/forum/index.php?topic=2032.new#new

8)
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Porphyr
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Messages : 123
Inscription : 06 juin 2005, 20:31
Localisation : Switzerland

Message par Porphyr »

XPMASTER a écrit :
kuquami a écrit :Non, celui qui gagne, c'est celui qui balance les scans manquants :lol:
http://vtes.pl/forum/index.php?topic=2032.new#new

8)
marche pas ton lien 8)
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