Zip Gun
Before range is determined, put this card on this minion. This card represents an equipment card and doesn't count as a combat card while in play. This equipment is a Weapon, Gun. Ammo cards cannot be used with this gun. It does 1R damage each strike, with an optional maneuver each combat. Bearer takes 1 damage during strike resolution when this gun is used, but only once each combat. This card is kept as normal equipment and is not discarded after combat.
Apparition
Cost: 1 blood
Do not replace until after combat.
[chi] Prevent up to 1 damage to this vampire each round of combat.
[CHI] As above, but prevent up to 2 damage.
Heidelberg Castle, Germany
Cost: 2 pool
Master: unique location.
Tap to transfer equipment cards, move blood and transfer retainers between any two ready vampires you control. (You may choose the amount of blood you move and which cards you transfer.) Cannot be used during an action.
1- Peut-on prévenir le dégat du Zip Gun avec Apparition ?
J'pense que oui.
2- Peut-on le transférer sur un autre vampire ?
J'pense que oui.
Merci.
Zip Gun
Modérateurs : Modérateurs, Judges
- François V.
- Messages : 2390
- Inscription : 30 juillet 2002, 10:48
- Localisation : la Villette tchaptahaouze
Re: Zip Gun
oui.Alef-Thau a écrit :
1- Peut-on prévenir le dégat du Zip Gun avec Apparition ?
J'pense que oui.
oui, que ce soit par Heidelberg ou par l'action classique d'aller chercher des equipements sur un autre minion que l'on controle.2- Peut-on le transférer sur un autre vampire ?
J'pense que oui.
François V.
LSJ a écrit :I have no idea what this question is asking.
But I suspect the answer is: card text.