I am LegionOrpheus a écrit :http://www.white-wolf.com/vtes/index.ph ... ToTheBlood
Et petit truc parce que c'est vous : cliquer sur les previews donne pour l'instant de faux liens,mais un click droit / ouvrir dans autre onglet vous donnera toutes les vraies !
Cardtype: Action Modifier
Cost: 1 blood
Requirement: dai obf
Illus: Mathias Rollos
dai +1 stealth.
dai obf Cancel a card that requires Auspex as it is played.
DAI OBF As dai obf above, and gain 1 pool if this action is successful (after resolving the action).
Josette
Clan: Samedi
Capacity: 8
Disciplines: pot pre FOR OBF THN
Group: 6
Illus: Samuel Araya
Independent: Josette may move a minion from any torpor or incapacited region to your own as a D action that costs 2 blood.
Harmony
Cardtype: Action
Cost: -
Requirement: Daughter of Cacophony
Illus: E. M. Gest?
+1 stealth action. Your prey burns 3 pool for each Choir card you control. Burn all Choir cards you control.
DRAFT: Requirement: Daughter of Cacophony. D action. Your prey burns 3 pool.
Maryna Goldman
Clan: Kyasid
Capacity: 9
Disciplines: ANI DOM MYT OBT
Group: 6
Illus: Marco Nelor ?
Sabbat. During your untap phase, you may look at the top 3 cards of your library. +1 bleed. Cold Iron Vulnerability.
Cheat the Fates
Cardtype: Action
Cost: 3 blood
Requirement: pre tem
Illus: Doug Stambough ?
pre Bleed at +2 bleed.
tem Bleed. Minions without Temporis cannot block, and this minion cannot play other cards that require Disciplines this action.
TEM As tem above, and this minion untaps at the end of this action.
Byzar
Clan: Harbinger of Skulls
Capacity: 10
Disciplines: dom pre AUS FOR NEC OBF
Group: 6
Illus: Larry Snelly
Sabbat. If Byzar would be burned, put a burn counter on him and move him to torpor instead. If he has 3 burn counters, remove him from the game. +1 stealth.
Path of Harmony
Cardtype: Master
Cost: 1 pool
Requirement: Ahrimane
Illus: Paul Tobin
Unique Master. Put this card in play. Cards that require Spiritus cost Ahrimanes 1 less blood. Any minion may burn this card as a D action; if that minion is a vampire, he or she takes 1 unpreventable damage when this card is burned.
Grotesque
Clan: Gargoyle
Capacity: 3
Disciplines: for pot vis
Illus: Samuel Araya
Camarilla. Tremere Slave: Non-unique. When played, choose a location you control not chosen for a Grotesque. Remove this Grotesque from the game if you no longer control the location. Flight.
Journal of Hrorsh
Cardtype: Equipment
Cost: -
Requirement: Salubri [Burn Option]
Illus: Brian LeBlanc
Unique equipment. When this Salubri preforms a successful action, put a counter on this card. Burn these counters if this card is moved. You may remove this ready Salubri from the game to move these counters to your pool (not usable during an action).
DRAFT: Requirement: Kyasid. As above, but for this Kyasid.
The unnamed
Clan: Baali
Capacity: 10
Disciplines: CEL DAI OBF PRE PRO
Group: 6
Illus: Samuel Araya
Independent: The unnamed may strike: 2R aggravated damage as a strike that costs 1 blood. If it successfully bleeds, you gain 2 pool. Infernal.
Striga
Master: trifle.
Put this card on an infernal vampire. This vampire may play cards that require Striga (not a Discipline). With two of these cards, he or she may play cards that require superior Striga. Burn this card if this vampire is not infernal.
DRAFT: Make a vampire you control infernal, and play this card as above.
Maleficia
Master: trifle.
Put this card on an infernal vampire. This vampire may play cards that require Maleficia (not a Discipline). With two of these cards, he or she may play cards that require superior Maleficia. Burn this card if this vampire is not infernal.
DRAFT: Make a vampire you control infernal, and play this card as above.
Fractura
Combat
Striga/Celerity
Cost: X blood
[cel] X is 0. Strike: dodge.
[str] This vampire gains X additional strikes each round. Those additional strikes can only be hand strikes. [str] is not a Discipline.
[STR] As [str] above, and this vampire gets +1 strength for the remainder of this combat.
Greater Curse
Action
Maleficia/Daimoinon
Cost: 1 blood
+1 stealth action.
[dai] (D) Bleed and gain 1 pool.
[mal] (D) Put this card on an ally or younger vampire. Bleed actions and combat cards cost this minion an additional blood or life. A minion can have only one Greate Curse. [mal] is not a Discipline.
[MAL] As [mal] above, but the vampire need not be younger.