Michael diCarlo
Clan: Assamite
Capacity: 5
Sabbat
Group: 4
Ability: If Michael successfully performs an action to enter combat with another minion, he may set the range in the first round of the resulting combat to long (skip the determine range step). (The Blood Curse does not affect Michael.)
Psyche!
Type(s): Combat
Discipline(s): Celerity
Card Text: Press. Only usable at the end of a combat when both combatants are still ready. Enter combat with the opposing minion. This is a new combat.
Mickael entre en combat avec vamp AS sans que celui ci block
Mickael set le range strike et AS joue un combat end
Mickael joue psyché, peut il de nouveau seter le range